BtB2011 - Tower of Power
1,080 downloads

- Release date
- 24-Aug-2011
- File size
- 61 MB
- Class
- Steampunk
- Engine
- TR4
- Duration
- medium
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Akcy ↓ | 8 | 7 | 7 | 7 |
| Blue43 ↓ | 9 | 8 | 8 | 8 |
| cho7 ↓ | 7 | 7 | 7 | 6 |
| Diz ↓ | 8 | 9 | 9 | 8 |
| DJ Full ↓ | 6 | 7 | 7 | 6 |
| dmdibl ↓ | 9 | 9 | 8 | 8 |
| EssGee ↓ | 7 | 7 | 7 | 7 |
| eTux ↓ | 8 | 8 | 7 | 6 |
| Jay ↓ | 9 | 8 | 8 | 8 |
| Jerrod ↓ | 8 | 7 | 7 | 5 |
| Jorge22 ↓ | 9 | 8 | 8 | 9 |
| Jose ↓ | 7 | 7 | 8 | 7 |
| Josey ↓ | 10 | 7 | 8 | 7 |
| Magnus ↓ | 4 | 5 | 5 | 4 |
| manarch2 ↓ | 9 | 8 | 8 | 7 |
| MichaelP ↓ | 8 | 7 | 7 | 6 |
| Mman ↓ | 9 | 9 | 8 | 6 |
| Mytly ↓ | 8 | 8 | 7 | 6 |
| nerdfury ↓ | 9 | 8 | 5 | 7 |
| Orbit Dream ↓ | 8 | 8 | 7 | 8 |
| Phil ↓ | 9 | 9 | 9 | 9 |
| requiemsoul ↓ | 10 | 8 | 7 | 7 |
| Ruben ↓ | 7 | 8 | 8 | 8 |
| Ryan ↓ | 9 | 8 | 7 | 7 |
| Scottie ↓ | 8 | 7 | 9 | 8 |
| Sethian ↓ | 7 | 7 | 6 | 5 |
| Shandroid ↓ | 8 | 7 | 6 | 6 |
| TheStig ↓ | 7 | 7 | 7 | 6 |
| Treeble ↓ | 7 | 7 | 7 | 7 |
| Xela ↓ | 9 | 7 | 8 | 6 |
| Category averages (30 reviews) | 8.03 | 7.57 | 7.33 | 6.83 |
The gameplay is the best part about this level. I really like the pushable boxes puzzle in the warehouse. So many pushable puzzles tend to be just of the push-block-A-to-square-B variety, but this one involves some genuine logic. The only problem is that the whole puzzle can be skipped because Lara can pull up on a ledge through a fence (a recurring issue in several BtB2011 levels). The water-lowering puzzle is good in conception, but bad in execution. The water textures go missing when the rooms are flipped, and there are several connected rooms to the water areas that remain dry when the adjacent rooms are water-filled, and vice versa, leading to strange walls of water. The conveyor belts are used very well in the underground area.
The looks in this level are unimpressive to say the least. The texturing is technically ok, but aesthetically it misses the mark for me completely. The lighting is bland throughout, except for a bit of colour in the lava caves and warehouse. The architecture too is a little dull, and it's possible to see the end of the world from all over the rooftops.
Overall: An interesting and enjoyable level, but somewhat lacking in good visuals and atmosphere." - Mytly
The gameplay is fortunately much better than the visuals, with some original puzzle concepts, and a use of conveyor belts I haven't seen anywhere else in the contest. Beyond some open areas that felt like they could have been used for some gameplay outside it's well done in this regard. The challenge level is relatively low outside of some piston dodging. While the graphical aspects are weak this has some great ideas in it." - Mman