Prometheus Legacy
1,093 downloads

- Release date
- 05-Jul-2012
- File size
- 108 MB
- Class
- Rome/Greece
- Engine
- TR4
- Difficulty
- challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| AaronD ↓ | 10 | 9 | 10 | 9 |
| AKlara ↓ | 8 | 10 | 10 | 10 |
| Bigfoot ↓ | 10 | 10 | 10 | 10 |
| Christian ↓ | 9 | 9 | 10 | 10 |
| DJ Full ↓ | 10 | 9 | 9 | 8 |
| Dutchy ↓ | 9 | 10 | 10 | 9 |
| Gerty ↓ | 9 | 10 | 9 | 10 |
| Jack& ↓ | 8 | 10 | 9 | 10 |
| janachorider ↓ | 9 | 10 | 10 | 10 |
| Jay ↓ | 10 | 9 | 10 | 10 |
| Jorge22 ↓ | 8 | 9 | 9 | 9 |
| Jose ↓ | 10 | 10 | 9 | 10 |
| Josey ↓ | 10 | 10 | 10 | 10 |
| LadyCroft ↓ | 8 | 8 | 9 | 9 |
| manarch2 ↓ | 9 | 9 | 10 | 9 |
| MichaelP ↓ | 9 | 9 | 10 | 9 |
| Minaru ↓ | 10 | 9 | 10 | 10 |
| Mman ↓ | 9 | 10 | 10 | 9 |
| Phil ↓ | 9 | 10 | 9 | 10 |
| Rainmaker ↓ | 10 | 10 | 9 | 10 |
| Ryan ↓ | 10 | 9 | 10 | 10 |
| Sarikman ↓ | 10 | 10 | 8 | 9 |
| Shandroid ↓ | 9 | 8 | 9 | 8 |
| Treeble ↓ | 10 | 10 | 10 | 10 |
| Zhyttya ↓ | 10 | 9 | 10 | 10 |
| Category averages (25 reviews) | 9.32 | 9.44 | 9.56 | 9.52 |
There's an interesting decision to make save crystals an optional feature here, they can be used infinitely and are only ever a couple of minutes apart at most so it's actually not really that different to going with normal saves; it didn't really add anything, but it didn't take away from the pack either. In the first half with the giant underwater area it can be quite easy to overlook things but if you're careful it's intuitive and varied. There was one Hydra fight I found maddening at first, but it was easy after I changed tactics, and, given the ammo provided at that part I'll give the benefit of the doubt that this was intentional. There was also a trapdoor where the tactic suggested in the walkthrough didn't work whatever I tried, but I thankfully found an alternative way; I'm not sure if this was a bug or if I was just really unlucky. The second half after you leave the underwater area is also full of interesting tasks, and the Planetarium has some especially cool ideas. I thought the clue for the last task was a bit oblique though. Another excellent level set from this author with a sense of scale that sets it apart from others." - Mman
Prometheus Palace, Planetarium (9-10-10-9) - 90 minutes: The start of these levels is rather dull with a few underwater caverns and not much to do but shooting a few sea hags, but eventually you reach the scion room and then the fun really begins in this game! After a short time you'll reach the planetarium level and the gameplay in this part really makes up for the not overly gripping first levels. The central idea is to jump into four different planets to find a gem each in there - especially liked the room where you had to free four boulders in order to lower one of the gems - there was a bug in it preventing me to go on and forcing me to play the level again, but then everything worked and I really enjoyed this level fully. The space atmosphere is really well worked out here and I liked the platforms coming out of the wall and the up-and-down moving ones. After returning to Prometheus Palace the Atlantean theme that showed already in the Scion room picks up now and merges extremely well with the overall Greecian theme. The placing of classic enemies as the horsemen really fitted well. While the first half of this game was about exploration this second half is strictly puzzle based with a whole lot of imaginative usages of pillars (the five-pillar puzzle was hard but I was very happy when I finished it) and the usage of the rays and the prisms was really ingenious. I also loved the room where you change the colors of the crystals - this was a welcome twist to classic gameplay. The only critism here is that some puzzles could have been a little more clear in terms of what the actually goal is, as I could imagine other solutions of them.
All in all I found the 2:30 hours spent in this game worth playing - the quality of the levels pick up nicely in the 2nd half with a lot of unique puzzles and a realistic setting. Highly recommended - but rather use the normal save system than the new one." - manarch2