Snow of Tibet
1,069 downloads

- Release date
- 16-Mar-2013
- File size
- 40 MB
- Class
- Cold/Snowy
- Engine
- TR4
- Duration
- short
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| alan ↓ | 4 | 4 | 5 | 5 |
| Ceamonks890 ↓ | 1 | 1 | 1 | 1 |
| DJ Full ↓ | 5 | 3 | 3 | 4 |
| eRIC ↓ | 2 | 3 | 3 | 3 |
| Gerty ↓ | 3 | 2 | 3 | 3 |
| Jay ↓ | 5 | 5 | 4 | 5 |
| JoeTheCrazyGamer ↓ | 7 | 3 | 5 | 3 |
| Jose ↓ | 2 | 3 | 4 | 4 |
| manarch2 ↓ | 3 | 2 | 4 | 3 |
| MichaelP ↓ | 4 | 2 | 4 | 3 |
| MpGrill ↓ | 3 | 2 | 2 | 3 |
| Mulf ↓ | 5 | 4 | 4 | 3 |
| Orbit Dream ↓ | 5 | 4 | 4 | 6 |
| Phil ↓ | 5 | 5 | 5 | 5 |
| Quinn ↓ | 3 | 3 | 5 | 5 |
| Ryan ↓ | 3 | 3 | 4 | 4 |
| sonnyd83 ↓ | 5 | 5 | 5 | 5 |
| Treeble ↓ | 5 | 5 | 5 | 5 |
| Category averages (18 reviews) | 3.89 | 3.28 | 3.89 | 3.89 |
And yet. When it comes to gameplay, I think the level is a tad underrated. Sure, it's short, but is that necessarily a bad thing? The timed run certainly looks daunting at first glance, and it's by no means a walk in the park, but it turns out to be entirely feasible (it should take half a dozen, maybe ten attempts until you figure out how you have to move; I can't believe eRIC thought it necessary to cheat his way through it). The pushable puzzle, on the other hand, may not be much of a challenge; but it is a veritable puzzle in the TR2 vein: you have to build a bridge with crates so you can move another crate across it towards an opening in the ceiling. This does take some time, but I didn't consider it quite as tedious as some make it out to be. What about the freezing water? Would it help at all if you thought of it as a timed task, MichaelP? You have to deal with it on only two occasions anyway. On the first, you probably can't avoid losing some health (the builder was considerate enough to place a large medipack nearby, but it would have been better to move the alcove with the key a little closer to the bank instead), while the second shouldn't pose a problem. The background audio, about the lack of which some reviewers complain, has apparently be restored at some point.
I do, however, have a complaint of my own. It regards the distribution of keys. At one point I had three of them in my inventory and thought I must be missing out on a large part of the level; either that or I would find myself stuck in short order, having perhaps taken an unintended turn without using any one of them. You acquire two of these keys long before you need them, and in case you miss either you'll find yourself in a bit of a pickle as you approach the finish line. It may be possible to go back and retrieve them, but that's hardly what one would call appealing gameplay, now is it. Still, while the builder has quite a few miles ahead of him when it comes to aesthetics (in particular, I'd urge him to cut down on his eclecticism), the gameplay in this is more solid than many reviews led me to expect. Not a barnburner by any means, but entirely playable." - Mulf