Levels listed...
TR5 - 31
TR4 - 3141
TR3 - 177
TR2 - 133
TR1 - 61
72376 reviews (20.4/level)
3532 (99.7%) walkthroughs
445 Hall of Fame levels
1221 levels rated >= 8
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release date: |
11-Jun-2019 |
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# of downloads: |
146 |
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average rating: |
7.46 |
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review count: |
18 |
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review this level |
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file size: |
21.90 MB |
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file type: |
TR4 |
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class: |
Cave/Cat |
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Reviewer's comments |
"A short but beautiful TR1 inspired adventure. You feel constantly transported back to the
old game, so the level has done a good job in terms of atmosphere.
There are only dinos to contend with, it's understandable given the title that most of the
enemies are supposed to be dinos, but a few small amounts of spiders or bats would have
made the whole ambience a little more lively.
Likewise, you don't have to be frugal with ammunition, as I unfortunately was. If you pick
up most of it you can play through the level without using the pistols. So my advice is to
use the shotgun and revolver to your heart's content. Perhaps one more flares could have
been placed and Secrets were easy to find.
It could have done with one more puzzle element, not just the cogwheel puzzle, but it was
still an exciting puzzle time.
There are a few small texture errors, or missing textures, but they are not so frequent as
to be seriously bother.
If you fancy a TR1 referenced level, this one is recommended. I'm looking forward to the
sequel Dino Temple." - Astraf (07-Jan-2024) |
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"This level is very similiar to his previous work: the author's workflow, geometry and
texturing style is very recognizable. This level's theme is The Lost Valley from Tomb
Raider 1, and if I have to be honest, it is done in a very good way.
The gameplay is very simple and generic(how the author got me used to). I liked all
the traps with the rollingballs in a rapid succession, that was very fun.
The best thing in the level though is the lighting: it is very interesting and warm.
The main area's colours are fantastic: this orange tint is very pleasant to the eyes.
Enemies are simply our cute dinosaurs, nothing too elaborate. As in every level from
this author, there is one drawback: the ending. In all his levels, the ending happens
all of a sudden... the level ends abruptly when it start getting interesting. It is
clear that what the author tried to do is to let us know there would be a sequel(that
came some months later), but honestly he could have released both levels (Dino Caves
and Dino Temple) in the same set of levels, at the same time, since they are supposed
to be played one after the other. I don't understand why this author doesn't release
more than one level at a time, splitting one level in more parts.
Overall, it is a very fun and interesting adventure. It is pretty short so you can
play it during some kind of break.
Recommended? Yes.
Difficulty? Easy.
Duration? 20-40 minutes." - TombExplorer (28-Oct-2020) |
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"Kind of a short ride. But I liked it a lot while it lasted!
Especially the pre-historic type of lighting and the run
involving four boulders in a row. Classic. Then it ended.
Well, not then, it's just a figure of speech. Most people
must have played this one already (I hadn't) but if you
haven't, rest assured that it's pretty entertaining." - Jorge22 (22-Oct-2019) |
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"Another 30 minutes excursion through Lost Valley territory from Tomb Raider 1 which I really enjoyed. Nothing too taxing here but the boulder traps were numerous. Found both secrets but there was one packet of shotgun shells on the central pillar in the T Rex room I simply could not get to." - Torry (04-Oct-2019) |
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"Here we have a nostalgic return visit to the Lost Valley of
TR1, complete with its theme music. It's a bit short at 30
minutes, but it provides an entertaining raid that's suitable
for beginning players. There are no flare pickups, which made
me a bit nervous while navigating some of the darker areas,
but I resisted the urge to manufacture more and made it
through to the end with no trouble. I didn't have to deal with
the T-Rex to finish the game, because he was stomping about in
place on the other side of the valley and couldn't be bothered
to come after me. José has given us a walkthrough that
documents the two secrets, both of which require side trips
off the beaten track to find. Like Osvaldo, Opaque79 is a
competent builder who never fails to give us a fun level to
play." - Phil (22-Jun-2019) |
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"A pretty enjoyable TR1 Peru-ish adventure. Nice to see the
classic textures back, although the use of NG textures
wasn't a bad idea after all! I wish the game consisted of
more epic moments, soundtracks, etc. , which could bring
game to life. Some environments didn't have proper
lighting. Thanks!" - Mehrbod (21-Jun-2019) |
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"Pretty short level with some not very disturbing enemies. The meeting with the trex at the end was simple, I let him live, the poor was stuck under a rock. The set is relatively well textured and light and quite simple." - Drakan (20-Jun-2019) |
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"As a sort of homage to TR1's The Lost Valley,this generally
does the trick.You search everywhere (keep an eye out for
openings in valley walls) in order to find three cog wheels
and a couple of keys. Boulders are used entertainingly;
there are a few interesting climbing sequences to
accomplish;and a very obvious torch puzzle.The various
dinosaurs are generally easy to dispatch (the big T-Rex has
its movements hampered by the environment);but the
exploration element of the game is well handled,with some
pleasantly crafted geological features.Textures and
Lighting are well up to standard;and altogether this is a
decent 35 minute exploration level." - Orbit Dream (20-Jun-2019) |
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"I found this rather appealing. It’s short, very straightforward and easily accomplished, but it’s also atmospheric, nicely made and high on nostalgia factor. Raptors and compys lend the title its credibility, plus a T-rex at the end – rather tougher than usual and takes some getting rid of. Good coffee break raiding and accessible to all." - Jay (19-Jun-2019) |
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"This level is totally amazing, there are raptors to shoot
and amazing level design. Great Job Opaque." - JoeTheCrazyGamer (17-Jun-2019) |
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"This level gives the feeling of exploration quite nicely,
cave systems and the twilight-lit outside areas are well
designed and the general atmosphere is tr1-ish and
romantic, which means beautiful. Gameplay is okay but too
short, with the map being small though it feels big at
first sight. This would be okay if this was the first level
of a series but in this state it only provides
entertainment for half an hour max. Anyway, recommended. An
apt level for beginners as well." - Nomad (17-Jun-2019) |
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"Even when there are not great puzzles, I like the style from this builder and his levels are always nice to play for me. This time the level will remind you to "The Lost Valley" (TR1). The architecture and texturization are OK, there are no hard tasks and not excessive backtracking too; the secrets are not hard to find and you'll find enough pickups to finish without problems. I only found odd the behavior of the T-Rex near the end. Good job! Recommended." - Jose (15-Jun-2019) |
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"A level that is too short to have a higher rating, it is a
bit easy too. I like the room with with several boulders
also after that retrieving the two first cogs.
But the rest of the level is not enough eventful, despite
the T-Rex appearance. And half of the raptors were stuck
somewhere. Good setting and pleasant lighting.
In the end, a level that disappoints when compared to other
levels by Opaque." - eRIC (15-Jun-2019) |
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"This is probably another prologue level which would feel much better if the author waited to release it with the second part, and it's even more important now than back then in Greece since the quality of visuals is again reinforced by complementary shading just like in the Quest for the Golden Armor level - in short, there is much more immersion to lose when splitting a good game than when splitting a rather good one... Anyway this is at least as solid as Forbidden Jungle, I only wish it had more life variety because it falls short even compared to other jungle levels of the same author. Waiting for the conclusion and yes, recommended." - DJ Full (14-Jun-2019) |
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"As tends to be expected from Opaque79's levels, the atmosphere is top notch(with great use of ambiance, lighting and texturing throughout). Gameplay and level design may be a tad basic, but in spite of that, the environments manage to retain a level of charm to them which make for an enjoyable experience all-round, in spite of the very short length.
In saying all that however, this release could have done with more enemy and object variety to spice things up. And while the T-Rex encounter at the end was no doubt intended to be intimidating, he got stuck on steep ground whilst I was taking cheap potshots at him from a safe spot(continuously roaring at dead air long after being 'killed', as I made for the exit and concluded the level proper).
But overall, a nice relaxing level to play when you're not wanting to be challenged and an excellent introduction to newcomers wanting to get more into what the community has to offer." - Ceamonks890 (13-Jun-2019) |
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"I thought that this brief morsel recreated
the TR1 atmosphere rather nicely, in my
opinion. The use of the original Tomb
Raider music was used quite evocatively
and the environments and textures are well
up to standard, while you undoubtedly meet
up with your fair share of dinos, both big
and small (well, big and medium anyway, as
those tiny critters seemed to be
noticeably absent). Progression is as a
whole fairly simple and linear (although
nonetheless enjoyable), spiced up by
numerous boulder traps, a quick torch
sequence and a T-Rex boss battle (using
the cheaty method won't work here, you
have to actually pound bullets into it,
not to kill it but to essentially wear it
out). The only thing it could have done
with is a bit more sprucing up in places,
as it was rather a brief raid overall and
ended abruptly. Nice enough for what it is
though, and a solid, nostalgic raid." - Ryan (13-Jun-2019) |
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"The builder knows what he's doing, but this is actually the largest gripe I have with this game as it is sadly so mediocre and pointless that I do not understand why the builder released it at all. Maybe just as a sign "I'm still there, don't forget me"? The looks are solid, with decent texturing and realistic lighting (which is fairly dark at times), architecture being half-copied from TR 1's Lost Valley and a few aptly placed custom objects. The gameplay is extremely basic, including a torch puzzle which consists of finding a torch, finding the lit fire and lighting three other torches in the same room, or using a key to open a door to a lever opening a door, also in the same room... superfluous tasks if you ask me that should only prolong the, by the way extremely short, play time at less than 15 minutes. It is a game lacking inspiration and creativity at the core, and therefore not recommended. Found two not well hidden secrets." - manarch2 (11-Jun-2019) |
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"I'm not gonna lie, I did not like this level, though Opaque
79 has potential, he had shown it in levels like forbidden
jungle, the quest for the golden armour and even the
surprisingly good Jurassic Jungle.
Let's talk about gameplay, it is basically exploring, but
there are three quite neat moments involving rolling balls.
Enemies, yup there were, secrets, yup but fairly easy,
objects? Not that much, some rooms felt incredibly empty and
honestly I think Opaque79 could do far better.
Atmosphere? It was average, I felt though something was
missing, as proved in most of his games, atmosphere is
pretty good.
Lighting felt a little pale, though I can recall some good
examples of lighting used pretty well, especially for water
reflexes. Texturing is the best part of the game, as a trade
of Opaque's.
I really struggle writing this, as I think I am going too
far, but I know Opaque can do far better than this. Wolfy
Regards." - Wolf7 (11-Jun-2019) |
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