
Levels listed...
TEN - 11
TR5 - 33
TR4 - 3197
TR3 - 184
TR2 - 142
TR1 - 69
74271 reviews (20.4/level)
3621 (99.6%) walkthroughs
463 Hall of Fame levels


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release date: |
12-Aug-2019 |
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# of downloads: |
355 |
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average rating: |
7.57 |
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review count: |
11 |
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review this level |
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file size: |
85.10 MB |
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file type: |
TR4 |
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class: |
Remake |
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author profile(s): |
email(s): |
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n/a |
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Reviewer's comments |
"I wish it included ammo counter and kill counter to better grant the TR1 impression. Maybe also white flares. And tbh if I was making a revision, I would revamp graphics a bit more and surely eliminate basic visual errors. The rest is not bad and the remake might be useful for people who have trouble running TR1 levels." - DJ Full (30-Nov-2023) |
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"Wow, what's going on? Just after finishing the "The
Vagrant's Journey to Sumeria Remake", I've seen this and
immediately downloaded it. I'm so glad that people redo the
amazing levels of the Vagrant. This revised version actually
doesn't offer anything particularly new. It's just the same
level with the better TR4 effects and a much more detailed
Lara. I didn't notice any changes in level design at all.
Therefore this level was a nostalgic trip back to some
beautiful known areas. I however am a little underwhelmed,
because there was nothing new for me." - Nuri (15-Jan-2020) |
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"Not a bad remake, but the author could add new features or puzzles to that cool areas, because the gameplay is poor, only exploration to kill animals, pull switches and move blocks. You'll find a TR1 taste in this level; the old textures, the old enemies, the old sounds... The secrets are not hidden, there are enough guns and ammo so you don't need to continuously use the pistols and there are some flybys to create atmosphere, but not a very entertaining level except for those nostalgics who like exploration. Anyway worth to play for me." - Jose (18-Dec-2019) |
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"Another remake of a legendary Vagrant level who at the time, was leading the Unofficial Editor scene with his outstanding visions of Tomb Raider 1. This is an expanded version of the original but it plays pretty much the same and the atmosphere is true to the original. I did find the enemies particularly difficult to kill except for the lions so the hit factors may have been increased somewhat. The newer weapons, once you find them help a lot with this. The wow factor at the Diana Statue was not as grandiose as the original unfortunately but still pretty good. I enjoyed revisiting a classic with the new updates." - Torry (03-Oct-2019) |
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"I am somewhat more grateful of remakes of TR 1 than for the other types because playing the original ones can be hard and/or frustrating due to engine problems. However, I still think that the time would be spent much better with creating unique levels. This level does not try to be original (as the remake of Journey to Sumeria was at least in parts) and rather tries to rebuild everything as faithfully as possible. This did not work so well because there are many badly applied textures, wallpaper effects, not very nice looking lighting and a lack of custom objects. The level still looks decent overall, but this is mainly the effort of The Vagrant. The enemies are done decently, but there is a too large difference between the HD Lara model and the old school enemies. Many enemies are also popping up out of thin air, some even falling down from midair, pick ups are also floating in the air. The gameplay is okay, with a few platforming parts added for some diversion and a bit of exploration as well, but no real puzzles and the like and many rooms do not serve any function at all. This was already an issue of mine in the former version where gameplay was rather neglected as well. Anyway, I spent 20 minutes in here making up for a not unpleasant, but not (anymore) memorable raid. Found all three secrets." - manarch2 (23-Aug-2019) |
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"As the name suggests this is a recreation of TR1's Villa
Mortal 2 (which itself is essentially a finished version
of 1) into TR4, and my thoughts on it as an actual level
can be seen in my review of that. As a recreation this
does a good job, with all the general design and ideas as
they were (including the complex statue object). By
locking off the exit behind a key it also makes the level
feel more coherent with a slight tweak. Combat is a bit
tougher as the TR4 versions of the enemies are a bit
stronger (outside of the weirdly weak Lions). The weak
point is the lighting, even outside of the TR1 nature
making it just white, it also feels flatter than Villa
Mortal 2 itself; I'm not sure if it's more a change in
how the engine handles lighting or simply a failure to
recreate the subtleties of The Vagrant's version, but
this area could have took a few more liberties. Since
this recreation added some ambient music changes a few
more music cues would be a nice addition to the original
as well. Despite a couple of imperfections this is a
great way to experience one of the best TR1-based maps if
you can't get around the clunkiness of getting the TR1
engine working properly." - Mman (21-Aug-2019) |
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"Don't remember much the original level so i will rate
according to what i saw here. The gameplay is intriguing
, appearing and being often easy but not completely
predictable so that's good. It's mostly based on
exploration and finding a few levers with some swimming
and jumps. Good atmosphere sounds and enemies, mostly
gorillas , with also bats lions and crocs. Easy secrets ,
the third one is original with a giant statue , there is
also some pillars you can jump upon. short flybys with
Lara not deactivated in the beginning. The setting
globally stands solid, with some stretched or squashed
textures, the textures with greenery are often not used
to the best effect and you can easily reach the top/end
of the world in some places. Lighting is convenient. All
in all a good raiding with pleasant progression so i
would have liked it to be a bit longer and maybe with a
better ending and a more coherent texturing. Good work
though and thank you for this revision (not all players
can play the TR1 levels nowadays)." - eRIC (18-Aug-2019) |
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"I'm frequently unsure about the whole remake genre, but in this particular instance I have to say I approve. The builder has taken an old, and most enjoyable, TR1 level and recreated it, more or less intact, in the crisp visuals and more versatile TR4 engine. It does make for an enjoyable experience and those wonderful St Francis Folly textures look splendid. Quite a treat." - Jay (16-Aug-2019) |
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"I love much this type of level. Despite some imperfections (packed textures, lack of obvious objects in these large rooms ...), I knew by starting this level that I will go to the end with pleasure. There are many enemies (gorillas, lions, bats ..) but we have enough ammunition. I loved the statue of Lara (beautiful) and this light at the top, was very attractive (smile). Excellent." - Drakan (16-Aug-2019) |
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"This is an enjoyable and fairly easy remake of a TR1 level I
probably didn't play when it was first released. The TR4
version has an extended game map, but the player comes full
circle at the end to use the key that ends the level. There
are tons of gorillas, crocodiles in water-free areas where
one wouldn't expect to find them, the occasional lion, some
huge bats and even a couple of rats to round out an
assortment of enemies. The three secrets provide you with
the necessary firepower, and there's plenty of ammo to find
along the way. The lighting is just fine, and I don't think
I had to light a single flare. I glanced at the original
walkthrough, and there appear to be only cosmetic changes in
this revision. I spent more than an hour here because I was
writing a walkthrough as I played, but you get a decent raid
for your download. I'll never tire of levels that give us
this kind of quality entertainment." - Phil (15-Aug-2019) |
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"Throughout the time I spent playing this
level, I was in a bit of a quandary over
how best to rate it. Do I rate it
similarly to The Vagrant's original work
for remaining faithful to it, or downrate
it for the same reason? In the end, I
decided to go for the first option as I
was feeling in a generous mood. Anyway,
it's certainly a creditable debut effort,
and the builder has recreated the feeling
of the original quite nicely and the
surroundings are great to look at, and I
didn't think that the TR1 textures were as
grainy this time around. The pickups are
generously supplied, thankfully so as the
enemies do gang up on you at times.
There's nothing too complex to overcome
and it did seem to end rather suddenly,
but otherwise I actually quite enjoyed
this one and look forward to this
builder's next effort." - Ryan (15-Aug-2019) |
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