
Levels listed...
TR5 - 28
TR4 - 3118
TR3 - 173
TR2 - 125
TR1 - 55
71384 reviews (20.4/level)
3482 (99.5%) walkthroughs
435 Hall of Fame levels
1192 levels rated >= 8


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release date: |
03-Oct-2022 |
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# of downloads: |
1076 |
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average rating: |
6.81 |
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review count: |
4 |
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review this level |
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file size: |
98.80 MB |
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file type: |
TR4 |
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class: |
Venice |
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Reviewer's comments |
"I do feel somewhat conflicted about
reviewing this, as the builder has
explicitly stated on the level info page
that work is still being done behind the
scenes on the main project, but it is still
available to be reviewed so I might as well
cross it off my list. It isn't too bad for a
demo as it stands, but the gameplay is a bit
of an arduous slog with rather a lot of
backtracking between the different sewer
areas and even the platforming wears out its
welcome after a while. Recreating the
explosion from the original AoD was a cute
touch, but the draining/flooding puzzlecwas
rather buggy on my end. The secrets weren't
too badly hidden though. Similarly, although
the environments aren't constructed too
badly and the textures are fine, the areas
start to look very much the same after a
while, particularly in the sewers. I also
encountered a crash bug when leaving the
museum after trying numerous times, so I
just left it at that. Hopefully whatever
"work" is being done in the full version
will rectify this. We shall see..." - Ryan (26-Aug-2023) |
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"A good example of a level that shows that only by using special lighting effects at otherwise dull lighting isn't the best choice, even if it is done better than in other levels of this builder. Gameplaywise rather okay but there are few interesting and sometimes repetitive tasks. The object usage was simply too much of the good, many objects (like the ones from "Ice Age 3" didn't fit or were stuck in walls or each other and some rooms were just plastered with objects without any sense. The secrets were okay, but I didn't like that running animation which was rather annoying. Overall not a bad level but it needs a bit more focus in some respects to become an interesting and rewarding experience. 50 minutes." - manarch2 (04-Mar-2023) |
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"I assume this is an unfinished demo. It does indeed have some problems that make it look unfinished. All in all I think it's decent and promising. The sewer is big and a bit confusing and you can get lost easily. Maybe it's true that this part could have been shorter and simpler in favor to the museum part. The change to the museum part is good and feels rewarding. All in all I found it worth playing, with some limitations, and being forgiving because it's still a demo.
Things that looked unfinished were: multiple blocks with a ladder, where climbing up made Lara fall down; some weird one-way underwater walls; that confusing switch in the room at the bottom of the sewers (you had to use it multiple times, or you get an invisible under-water wall - I thought I was stuck); invisible walls in the museum part where you look at a big room but Lara can't jump down; the "hot" vs. safe floor tiles in a room adjacent to the museum weren't marked very well. Also I got a crash when trying to advance to the next level after the museum (and I couldn't play that last part), but it was short, and the problem is probably on my side, not with the game itself." - tuxraider (08-Oct-2022) |
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"Being too uniform for its big size makes the first part a drag - really, who wants an hour of a brick sewer, all rooms alike, all gameplay the same? Then we get into the museum which is more interesting, but it's too late for that... Optional." - DJ Full (05-Oct-2022) |
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