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The lost Temple of Atlantis Remake by Richard Ba

DJ Full 9 9 10 9
Jay 8 9 10 9
JesseG 8 8 8 8
Jorge22 9 9 9 9
Phil 8 8 9 8
Ryan 9 9 10 9
tuxraider 7 7 7 7
release date: 14-Mar-2023
# of downloads: 98

average rating: 8.54
review count: 7
review this level

file size: 197.00 MB
file type: TR4
class: Atlantis

author profile(s):

Reviewer's comments
"Decent level. I think it starts a bit weak and linear, but gets better.
  • The gameplay is mostly about finding items and exploring. Some puzzles, at least one timed situation where you need to climb up fast. I got stuck sometimes, not knowing what to try next.
  • The visuals sometimes look a bit sterile and dark especially at the beginning, but in general the atmosphere and texturing are good.
  • Some nice visual details with the gameplay, like the cartouche falling out, pulling that dead body and that dynamite, the golden handle on the floor after flooding the water.
  • Right at the beginning, it's not clear whether the other areas of the lake are supposed to be unreachable, or whether it requires effort to get there.
  • I found the fixed camera at the chasm annoying. If you know what path to take, the camera feels like a natural choice, but it's not actually helpful.
  • Near the end there's a block sized dead-end with a scorpion artifact. I could get in after trying hard, but still couldn't pick it up and couldn't get out. Just don't try to pick it up.
" - tuxraider (30-Jul-2023)
"A good level here. Has tons of custom things. The only thing I didn't like was sometimes sloppy texturing, particularly odd when paired with solid meta2tr work - not good to mix qualities like this, a thing which should be ironed out. Otherwise a very satisfying game." - DJ Full (09-Jun-2023)
"Oh I did so enjoy seeing a bunch of skeletons being crushed by boulders. There are indeed some very interesting animations etc. going on in this two part level. It has a different look to it and is very atmospheric (albeit it that does translate into somewhat gloomy at times), with an unsettling sound file cropping up quite frequently. Nice mix of action and puzzles and a little enemy action – jackals and mummies that you can actually shoot which is quite satisfying. Oh, and I did so appreciate Lara’s faster animation when pushing objects around. Enjoyable. M/M" - Jay (24-Apr-2023)
  • There are a lot of missing camera cues, leading to confusion as to what switches changed in the level, and whether it is time to head back from certain areas or not.
  • It is bizarre that the pedestals Lara retrieves the animal statues from are also their receptacles. The inventory automatically selects the correct item to place so this isn't much of a puzzle, but it is likely confuse the player, who may reasonably assume the items need to be placed in a different location.
  • There are a couple of puzzles, one with levers and another with pushable globes, that are pretty easy to solve, but I still appreciate them being there.
  • Even though the textures came off as wallpapered in a few places, the visuals are still pretty good.
  • There are some fun special effects used, for instance placing a tablet that siphons the water out of the next room, or placing explosives on a rock wall.
  • Some nice trap sequences for Lara to overcome here, the one that stood out the most is the room with rising lava.
Time: 1 hour 15 minutes | Difficulty: Medium | Rating: 8/10" - JesseG (18-Apr-2023)
"This level has been out for about three weeks, so it's rather surprising that thus far there's been only one review before mine. It can get rather confusing with all the backtracking that's required, especially in the early going, so I'm glad the posted videos were available to help me keep my bearings. Things got a little too dark for my tastes in the second half, but enough flares are provided that I never had to worry about running out. The pushpiece "puzzle" was rather ridiculously simple and served mainly as fluff to fill out one's playing time. The traps were relatively few and far between, as were the enemies, but the latter seemed to come at you in droves. No weapons were provided in addition to the pistols, but they were sufficient for the assigned tasks. A pleasant diversion that occupied about an hour and a half of my time as I was writing a walkthrough while playing." - Phil (05-Apr-2023)
"From what little I remember of the original level, this is a definite upgrade and a much more enjoyable raid. There's nothing too challenging to accomplish, but the gameplay remains engaging throughout with a nice mixture of traps and puzzles and the visuals are very vivid and effective (although the lighting is a little too dim in places)The textures are glossy and very hi-tech, managing to create a classic, yet almost surreal and mesmerising environment. The flybys are also among the most artistic I've ever seen in a custom level, conveying useful information while not overstaying their welcome and the special effects are neat. Very nicely done and I look forward to more." - Ryan (05-Apr-2023)
"I honestly don't remember playing this game's first version, so I can't tell how much of it is a remake (as in basically the same), and how much is a re-imagining, but I'll accept it as a fact that it's a lot more of the latter. It's accessible, nice to look at, has good atmosphere, goes on the easy side, but still requiring some thinking on the player's part, and I thoroughly enjoyed the gameplay. In the end, Lara gets a full Wa cartouche and waits for the next round. There are no enemies, except for some of those devilish Egyptian black dogs, but that's alright, the adventure can easily live without them. There are also some interesting secrets, not necessarily easy to find. I thought the level was somewhat enigmatic, and I'm looking forward to the rest of the saga." - Jorge22 (19-Mar-2023)