
Levels listed...
TR5 - 28
TR4 - 3118
TR3 - 173
TR2 - 125
TR1 - 55
71383 reviews (20.4/level)
3482 (99.5%) walkthroughs
435 Hall of Fame levels
1192 levels rated >= 8


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release date: |
20-Apr-2023 |
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# of downloads: |
78 |
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average rating: |
1.25 |
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review count: |
9 |
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review this level |
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file size: |
29.90 MB |
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file type: |
TR5 |
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class: |
Base/Lab |
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author profile(s): |
email(s): |
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n/a |
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Reviewer's comments |
"A VCI iris level with TR5 engine. Attempt failed - because some textures become invisible, no lighting, no
music, the architecture of the room is virtually nothing more than several test rooms without charm or
attention to detail. The level name in the script was not updated either. On the other hand the gameplay
works with some enemies and traps, there are 3 secrets and an end trigger. Those who can spare 5 minutes
and like VCI levels may risk a look, all others miss absolutely nothing here. That's hard but basically this is
garbage and I think the author knows that too ;) Positive about this TRLE is there are worse levels here,
LOL! =)" - Crofti (16-Aug-2023) |
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"That has to be the quickest search for the Iris Lara’s ever undertaken and the way the
scenery disappeared was somewhat distracting. It’s only a couple of minutes long and
perhaps best viewed as a brief, possibly therapeutic, shooter." - Jay (14-Jun-2023) |
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"Texture rendering is somehow broken what obstructs the way, but nonetheless it's still very easy to finish this short, quick-paced shooter with some easy secrets and a certain prize in the end. Recommended." - DJ Full (13-May-2023) |
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"I suppose I understand the excitement of rushing releases out, having done the same myself well over 20 years ago, but we're still not seeing anything substantial out of these. The TR5 level counter is moving up I guess, but it's still just a handful of big and boxy rooms (or perhaps, in this case, one single room as the author adopted the ORC moniker). 5 minutes, 3 secrets. 05/24" - Treeble (07-May-2023) |
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"Like the previous reviewers, I have to say that this level it's more a test level than a
level that, can be released to the public, we get very stretched textured, the lighting is
very basic, and the gameplay is just a 3-5 min 'adventure' including the seamless pickups
and a few guys to kill, the 'secrets' are very easy spotted ( they can't even be called
secrets ) and that's it nothing more, the next time I suggest the builder to spend more time
for his level and don't rush them, Take your time for a better quality level!" - AgentCroft77 (26-Apr-2023) |
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"Indeed a one-room level but there's barely anything to do else than shooting some enemies and finding non-hidden secrets and armory. If you ignore the enemies and pickups you can finish this level in under 30 seconds. I'm honestly not sure what's the reason to release something like this, especially as the builder states this should be a remake of two older levels (didn't find much similarities, though, to be honest)." - manarch2 (24-Apr-2023) |
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"It almost hurts to review this short of the shortest level (a few minutes long) by Charles
Kane, as Charles is sort of a forum friend. But I'm sure he must know... The level consists
of getting dozens of medipacks, shooting down a couple of baddies, plus those that you must
shoot on the head, and getting a couple of in plain sight secret roses. The textures are
rather unexpected, as in seeing what's on the other side, or merely being too simple. It's
like a true trip down memory lane to the level's very first attempts. I wasn't bothered by
the level, not at all, I only wish it were an actual level. Let's see what Charles may have
to offer in the future. Will he surprise us?" - Jorge22 (23-Apr-2023) |
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"This surely must qualify as one of the
shortest levels on the Level Index, at a
scant three minutes. Simply kill a few
guards, avoid a laser trap, pick up (or not)
a lot of stuff and it's pretty much over and
done with. I'm not doubting that it was an
attempt at something, but it doesn't exactly
make for scintillating raiding." - Ryan (23-Apr-2023) |
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"First of all (since I was unexpectedly asked by someone), I would like to say that saying "ORC23" is a bit misleading
because there was no official announcement that another round of One Room Challenge is happening. So in future I suggest
that you should either say "ORC" or just don't say.
But to the actual level. It's a typical level that Charles Kane made in the past - remaking the tests levels which is
pointless (if done correctly then not). Here all you do is you can either: go speedrun to the finish trigger or kill all
the enemies and collect gold roses.
The rooms were flickering for some reason, I am not sure what went wrong so I cannot comment on that but in general the
rooms were huge and boxy with barely any lighting.
In general, I would like Charles Kane (or Reza) to build a normal level, I am sure he can do that. If he really wants to
remake another test level, then I'd say he should make it better than the original for example if he wants to remake
deep sea dive demo (another test level) then he should make it longer, and good looking. I am not sure what are TR5
limit (except for the nasty hardcoded stuff in the engine) but again I am sure it is possible.
Recommended for completionists otherwise you can skip." - Kubsy (23-Apr-2023) |
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