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Seth Strikes Back (Full) by 911

Adrian 10 10 10 10
JesseG 9 10 10 10
Samu 8 8 9 9
tuxraider 8 7 7 8
release date: 05-Sep-2023
# of downloads: 1052

average rating: 8.94
review count: 4
review this level

file size: 174.00 MB
file type: TR4
class: Egypt

author profile(s):

Reviewer's comments
  • Some of the puzzles have raising blocks between two floors, which can lead to a bit backtracking between the upper and lower levels if Lara failed to adjust the raising block appropriately.
  • This levelset can easily be summarized as a "Last Revelation remix". Between the diary entries and elaborate cutscenes, this truly feels like a well-rounded adventure for Lara Croft.
  • The textures, lighting, and architecture are put together quite nicely for a classic aesthetic.
  • Lara is given a few puzzles to solve. The obelisk puzzle from TR4 makes a return, but there are also some more original puzzles such as a door + switch labyrinth (with a much appreciated map), and some pushables to get to their proper places.
  • While the majority of enemies are goons from the cult, there's also a variety of critters and beasts. Lara will have a rematch with that giant serpent from TR4, as well as Seth of course.
  • There's also a nice variety of traps to conquer, from the circular blades to the turrets.
Time: 5 hours 42 minutes | Difficulty: Medium | Rating: 9.75/10" - JesseG (18-Sep-2023)
"I had 10 hours of supreme enjoyment playing this level set (with the exception of those damn locusts turning up every 5 seconds in the dragon level!!). Great use of the breadth of TR objects, locales and puzzles to enhance the gameplay of this magnus opus which kept me hooked along its marathon run. It is hard to pick out and (remember) specific points from the earlier levels as it seems it was a long time ago I started playing the first one. The builder was generous with ammo and med-packs so there was always more than enough. Secrets were not too tricky (always double check the last room...), though I have a feeling if you took the one fork path (up rather than down) in the underground temple you would miss the chance to get a secret. It was a little dark but a gamma tweak made it playable to my eyes. Overall thoroughly recommended." - Adrian (16-Sep-2023)
"Good and long set of levels. I got almost 7 hours on my statistics screen. Although it's nothing overly amazing, it's solid and above average, and I had fun playing it.
  • Gameplay is relatively easy, but not too easy, and it didn't get boring. Whenever I got stuck, I found the solution after looking for a while. I never had to look at a walkthrough. It's pretty balanced and diverse.
  • What made this game harder was the lack of medipacks. There is a high number of enemies, which aren't easy to defeat without taking some damage. The invincible tiny beetles (which follow Lara crawling on the floor) and the locust swarms spawned by the stationary dragon were especially mean. The circular saw-gears (that make climbing up some poles harder) and the steam blowers were also hard to pass without taking at least some damage. I had enough medipacks, but some of them were hidden. It could be a game stopper for some players.
  • Visually it's pretty standard, but solid.
  • There is a story told throughout the game. Although the story is a bit of the usual, I think it did it well. There are some cut scenes that enhance the storytelling. As part of the storytelling, the diary gives you hints what to do next or how to solve a puzzle. But it was annoying that every time you opened the diary, you had to skip all older pages.
  • Cameras are overused. Often they block the view. Some of them don't disappear for while after getting control back to Lara.
  • The game ends with a cut scene at a pyramid. I was disappointed that you couldn't play this part, but I guess that's a compliment to the level builder.
Conclusion: recommended, just be careful with your medipacks." - tuxraider (16-Sep-2023)
"TR4-style atmosphere has been captured excellently in this multi-level game, which consists of levels taking place in Egyptian city areas, tombs, and a train. Environments were fun to explore and visually appealing, containing particularly great use of textures. I liked also the cutscenes that were used to tell the story together with Lara’s diary updates. Moreover, gameplay contains some interesting tasks, some of my favorites being the underground switch puzzle in “Downtown Cairo” level and the timed run involving a torch in “Underground Temple” level. However, there is also a large amount of fairly generic tasks, where your goal is to simply find switches/items that open doors, move pushable objects on clearly marked floor tiles to trigger something, or perform basic jumps from platform to another. Thus, I felt that the gameplay could have been spiced up with more interesting and unique tasks in many places. There are also some small issues, such as few static objects that are missing collision, missing sound for push/pull animation, and the “new diary entry” text appearing sometimes multiple times when you run over the area which triggers the text. Nevertheless, the game is built very skillfully and it was a pleasure to play." - Samu (16-Sep-2023)