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The Lodge by NeuroticNinja

eRIC 7 7 8 7
Mman 7 7 7 7
Phil 8 8 8 8
Ryan 8 8 8 8
 
release date: 07-Feb-2024
# of downloads: 522

average rating: 7.56
review count: 4
 
review this level

file size: 88.10 MB
file type: TR4
class: City
 


author profile(s):
email(s):
neuroticninja@live.co.uk

Reviewer's comments
"A charming effort for a debut, evoking fond memories of All Hallows from TR3. A few of the textures seemed to clash in a rather odd manner, but otherwise the environments are attractive and the gameplay is entertaining for the hour-long duration. No timed sequences, but there's plenty of spike traps to catch out the unwary raider. There's a nice change of scenery too, including city streets, a cathedral and some sort of vault near the end. Guards and dogs are plentiful, but more than enough supplies are scattered around. An entertaining raid." - Ryan (24-Feb-2024)
"I initially got bad vibes about this level from the problems documented in the stuck thread, but I encountered no issues whatsoever when I played it and enjoyed it immensely. The surroundings immediately reminded me of the very first custom level to be awarded Hall of Fame honors, and I suppose that's the reason for its title. But much of the later action takes place in TR3 London-style surroundings, so the player gets the best of both worlds. Toward the end I kept having this feeling of get-the-key-and-backtrack-long-distances-to- use-it syndrome, but that didn't spoil my enjoyment to any great extent, since the surroundings are uniformly well lighted and pleasing to the eye. I don't recall any timed runs, but some of the platforming exercises required a few tries, so I wouldn't call this an easy level by any means. The enemies are present, but not in profusion, and the player is provided much more firepower than he'll ever need. And speaking of weapons, I wonder why the builder chose to call the MP5 a shotgun. Anyway, this is a fun raid from start to finish, and I hereby withdraw my snarky comment in the stuck thread." - Phil (20-Feb-2024)
"Good level where the progression flows rather well and without difficult actions to perform, we still have to remember a few things like still closed door or lion gems when later we come back with some needed objects. Not too many but varied enemies ; varied textures which give an unique feel to the game , we start with masonic environment then farther we have typical London textures or knights references. Good atmosphere." - eRIC (17-Feb-2024)
"This is a London-themed level with a focus on the Masonic textures. The design is relatively simple but generally looks decent and has some degree of atmosphere, including it bringing in some minor horror elements later that also contribute some storytelling along with some good use of objects. The texturing is generally decent but a little strange at times; while mostly the masonic textures and a little section in the streets, the London Underground textures show up in a way I don't feel entirely fits. On the other hand there's also some custom texturing portraying some sort of overgrown ruins that added some surreality to the setting in a way I liked. lighting is also okay, although some of the smaller areas felt a little flatly lit and the bigger rooms actually looked the best in that regard.
The gameplay isn't too complex and is mostly quite linear after you get started, but there's a decent mix of challenges and it centres itself around the starting pseudo-hub nicely. There was a jumpswitch I felt could have had a hint and harmed the pacing as I was running around a bunch before I found it, and the shootables could have done with some minor hints too, there's also some unnecessary feeling back-and-forth at one or two points. Outside of those issues though it's a decent map in a relatively unexplored theme." - Mman (10-Feb-2024)