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Sabatu's Tomb Raider 1 Gold - The Atlantean Armor by Sabatu

DJ Full 9 10 10 10
Mman 9 9 10 10
Torry 10 10 10 10
 
release date: 11-Feb-2024
# of downloads: 326

average rating: 9.75
review count: 3
 
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file size: 222.00 MB
file type: TR1
class: Remake
 


author profile(s):
email(s):
Sabatu322@gmail.com

Reviewer's comments
"A proper Gold. Another game from Sabatu which took the amount of work I can hardly process. Got stuck once in the first level because I couldn't see a passage in a room I visited four times. Also THAT task to get the key in the Egypt level was rather off. Please fix both unless done already (I don't know as I wrote this quite long ago). I think I got 95% of ammo yet still ran short a couple of times - I guess some pickups could be either stronger or more visible. Tip: don't play the final map too fast as you can cross multiple spawners and get tortured for no reason (I even saw the builder blamed for it, smh)." - DJ Full (18-Feb-2024)
"This is a follow-up to Sabatu's Tomb Raider 1 Remake that's a new take on Unfinished Business; it actually takes another approach this time though. While it's still made of four levels they are completely different in terms of content, with you going through Peru, Greece, a sort of hybrid of Egypt and Atlantis and a final level that's more of a victory lap. While much smaller than the TR1 remake, there's quite a bit more to this conceptually, as it has new story elements with presumably AI voices (that mostly fit pretty well), and quite a bit added and modified with the old texture sets to make them quite different. In particular there's a part that alludes to where Lara is going in the "future" in a very clever way. There are also heavily modified enemy types that are generally much tougher and put the focus more on a smaller amount of tougher enemies rather than piling them on like Sabatu's earlier works (although there are some exceptions). As expected the general detail and visual design is great, and further aided by the new and modified assets.
Gameplay is quite challenging with plenty of traps and tricky platforming, along with the modified enemies resulting in some brutal combat encounters; although the super-boosted enemies are still kept relatively rare. There's plenty of complex exploration and giant areas (sometimes interlinking with each other), although there's usually a general goal-like some keyholes-established relatively quickly. The normal traps are also boosted a bit and things like dart traps hurt a lot more; the one part of that I disliked is the Lava Sprays, that normally tickle you, but now do a tons of damage and have weird moving hitboxes that can result in you seemingly taking massive damage from nothing while near them, which didn't add anything when getting around them is borderline luck. A couple of boss-fights also piled on so much they seemed pretty unfair, but at least using a bunch of medikits is an option (and a decent amount of equipment is around despite the difficulty. A nice take on a more experimental remake combined with a lot of the stuff that's expected if you're used to Sabatu's releases at this point, which does a good job keeping that formula fresh if you don't mind the high difficulty level." - Mman (14-Feb-2024)
"I played this some some months before but am reviewing now as it has only just been hosted on trle.net. There is much to appreciate in this level set as it brings back the glory days of raiding (to me at least). There are some quite tricky jump sequences that take nimble fingers and many traps, the rolling spiked ball being a favorite of the author apparently. There also is a good deal of platforming in this level set which is true to the original game. I just believe efforts like this, and Sabatu's TR1 remake should be applauded and so in my opinion this deserves the perfect score." - Torry (11-Feb-2024)