
Levels listed...
TEN - 21
TR5 - 35
TR4 - 3210
TR3 - 184
TR2 - 148
TR1 - 77
75209 reviews (20.5/level)
3656 (99.5%) walkthroughs
477 Hall of Fame levels


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release date: |
01-Apr-2024 |
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# of downloads: |
443 |
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average rating: |
7.80 |
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review count: |
5 |
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review this level |
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file size: |
83.90 MB |
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file type: |
TR4 |
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class: |
Venice |
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| Reviewer's comments |
"This originated under the umbrella of being an April Fools release, but the level is no joke
at all. Instead, what you get here is a very decent 30 to 45 minute raid in a dark and
gloomy Venice setting. Good use is made of the BtB Venice package and the level might have
fared reasonably well in the 2010 BtB competition. The limit on health and ammunition gives
it a certain spice, but it really is not hard at all if you explore carefully for the
necessary items. The ending is a bit sudden and wuold have deserved at least some kind of
closing scene. Good effort and definitely worth a look." - MichaelP (09-Dec-2025) |
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"I have no idea what adrielvicio said or did in his video walk to light a fuse under
ShadowyJaw, but I agree that it's generally a good idea to read any provided readme files
before you start playing a given level. In this case you're warned that ammo and health
pickups are in short supply, and that your pistols have no killing effect, and this caused
me to exercise more caution while playing than perhaps was warranted. I would up with plenty
of everything to spare at the end, and although the surroundings are dark you have enough
flares (called blue glowsticks here) to last through several levels of this duration (a
little bit less than an hour in my case). The theme is a variation of the standard Venice
setting, as it takes place during the dead of night after a plague or a holocaust of some
kind. The gameplay is rather straightforward and not all that challenging, so I can
recommend this raid for an offbeat change of pace." - Phil (11-May-2024) |
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"It made a plesant change visiting Venice during sunset, even if Lara's reasons for being
there did seem a little contrived (and I'd no idea Larson and Pierre's relationship had
reached such levels). The hazy lighting did cast somewhat of a darkish scene upon the level,
but the darkness isn't too bad and the textures are quite pleasing. The gameplay can get a
little roundabout, as you can end up quite far along without a necessary item, so a couple
more shortcuts would have been appreciated. It's otherwise fairly entertaining, with some
decent platforming and trap sequences, and the limited ammo feature wasn't too much of a
handicap as long as you ration it carefully. Not a bad raid." - Ryan (18-Apr-2024) |
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"Gameplaywise maybe not heavily inspired but the horror atmosphere in this level is rather convincing, supported by the sound, lighting and enemies very nicely. The limited ammo concept actually works as a decent gameplay element here and while there are no real novel ideas the game plays out well enough for the time it lasted. Pushable puzzles, exploration and a plethora of traps will keep you engaged, though there is a little too much of repeating the same routes again and again so maybe some shortcuts could've been nice. There are minor problems in animations and lighting on objects, but overall the visuals are very solid despite the overall gloomyness. Finished in 25 minutes with no secrets to find." - manarch2 (14-Apr-2024) |
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"Mind the latest update, improving what was a decent escape map already. If you're tired with sunny Venice, here's a spooky one instead. I'd trim the sewer a bit but maybe cause I played too slow as always. I missed some neat cutscene in the end, or at least pouring the fuel in. Get to the choppa!" - DJ Full (02-Apr-2024) |
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