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Classic Trilogy Competition - The Iris Borealis by ViridionSama

BlackWolfTR 9 10 10 10
Dick 9 8 9 9
DJ Full 9 10 10 10
JesseG 9 10 9 9
Jose 7 9 8 9
Mman 9 10 10 9
Ryan 9 9 10 9
 
release date: 01-May-2024
# of downloads: 578

average rating: 9.21
review count: 7
 
review this level

file size: 93.20 MB
file type: TR3
class: Ship
 


author profile(s):
email(s):
hectorfarina2021@protonmail.com

Reviewer's comments
"This is a three-level Tomb Raider 3 Antarctica set, with it following the same general progression of starting outside and exploring bases before going underground into ancient ruins, although there are a few extras like the use of Lost Artifact textures for an underground base. The first thing that sticks out is that it's set at night, which I'm not sure I've seen before for this theme, and gives it a completely different atmosphere. Although I felt it was a little dark at times, especially inside the rig which is the centre-piece, that is so dim and fog-shrouded it didn't feel much different to outside, this isn't an issue after the first map though. The later levels also have impressive moments like a giant pyramid structure over an abyss, with the interior for the finale being impressively huge too. It also makes great use of objects, with some moments that help support a story of various experiments, along with some pretty wild surprises near the end, objects are also used well as gameplay guides, especially in the first map.
The start has a big exploration focus and is somewhat intimidating with an open area full of TR3 style freezing water, however, while I complained about the darkness earlier, highlights are well used and progression becomes much clearer after you realise that most of the highlights and objects like flag-poles are intentionally there to guide you along a path; although it still has some tricky jumps across uneven terrain. As you go more into the human structure it also does a good job switching to more trap and puzzle based design. While I only found a few, based on them the secrets seem to follow the Lost Artifact style a bit, with interesting sights and elaborate side-quests; in particular, while you can just blast through and ignore it (at the cost of the secret), the second level starts with a stealth sequence that adds quite a bit to a section you can mostly just run through otherwise. After the start the second level is a bit more linear and based around the challenge of climbing a large pyramid with a lot of boulder traps and other navigation tasks along the way. The final map seems huge at first but is mostly a series of combat arenas, that get pretty absurd in how much they throw at you, although you do get plenty of ammo, I did feel the return of a certain mini-boss could have had it's health toned down a little as it took far longer to kill than anything else. While it was fine, the actual final boss also felt slightly lacking as there wasn't really any twist on the encounter from the base game, and it was a little simpler if anything. This is a great take on a theme that isn't done especially often, and with just enough twists to feel different to the original game's version." - Mman (16-Oct-2024)
"Really a good work and a good effort to release this set of levels. The architecture and texturization are quite good, with an old TR3 taste, but the gameplay is not very friendly with serious backtracking in several places. As I wrote in my walkthrough, there's a bug in the first level with the boat, but fortunately I was able to continue playing without it. Good use of cameras and musics, well hidden secrets, the best for me were the lighting and the texturization. Not a jewel of the custom levels but an enjoyable adventure worth to play. Thank you, Hector!" - Jose (07-Jun-2024)
"With an Arctic adventure, you inevitably get the joy of dipping in the icy waters, but actually this time it's more forgiving, as it's only briefly in the first level of this game. That aside, this is an enjoyable and high-quality TR3 effort that is not without its challenges. The construction matches up to the original game very well and it does a good job of driving the nostalgia home. There's plenty of exploration to do, interspersed with rather a lot of traps plus some evasive sequences against those annoying deadly robots. The sequence when you make your way gingerly up the pyramid- like structure was well done too. The main challenge has to be the numerous enemies. Provided you're reasonably judicious with your weaponry and supplies, you should have no trouble getting through and finishing without too much frustration. However, they do have a tendency to gang up on you throughout (particularly the final battles), so a few more medipacks and ammo pickups wouldn't have gone amiss to make it a bit more accessible. Overall though, an engaging raid." - Ryan (29-May-2024)
"A high-quality TR3 polar level with engaging and varied gameplay that includes stealth, combat and exploration. The main problem was the insufficiency of health packs - bringing me to the very edge of failure. Despite conserving packs I ended the game with NONE, ZERO, and only half a bar of health. This factor will inevitably result in fails for some players. The TRex was thirsty on health and this TR3 version could not be taken out with a single shotgun blast to the belly - not for me anyway. No, instead you have to blast the sucker with your heavy ordinance until he finally drops - and there is nowhere to hide.
If the author is able to - he should consider revising/updating this release - and adding an extra 5 or more medipacks." - Dick (28-May-2024)
"Neutral
  • The main source of challenge, especially towards the end, is the combat. The third level throws waves of several types of enemies at Lara, before the final boss fight. I was quite low on medpacks and maybe would have scaled back on the enemy count a little. I enjoyed this challenge overall, but it may not be agreeable to all players.
Liked
  • Other obstacles for Lara include freezing water, rolling spikes / barrels, and lots of deadly electrical drill machines. Several walls also move in an attempt to crush Lara.
  • The visuals mirror the aesthetics of the different TR3 Antarctica levels, and are done quite well. I appreciated details like frozen dinosaurs, and there's even a TR4 giant pyramid moment in the second level.
Time: 2 hours | Difficulty: Hard | Rating: 9.25/10" - JesseG (27-May-2024)
"One of the most creative of the TR3 engine. I think the only polar level I remember coming close to this was Daro's Willard's Hideout (which btw had rendering issues so could be remastered in Tomb Editor as well). We get a chaptered, well executed plot with solid balance of everything. I thought it would be overwhelming but it actually wasn't. Maybe it could also have some polar bears cause why not. Recommended as everything from the CtC event, as we got a high level competition." - DJ Full (06-May-2024)
"An awesome TR3 entry in this Classic Trilogy Competition. Set in snowy environments it consists of three levels. All of them are very well thought out and I like their layout. The first level is quite big; we swim with an inflatable boat around the icebergs and infiltrate the rig. The second level gets us deeper into icy caves with the main attraction being the great pyramid on which we parkour a lot. And the third level is mainly a boss fight with side challenges - I really liked the grandeur area with corridors making up a square. Gameplay is diverse and very enjoyable. I like how the author used the robot from Thames Wharf as traps - it was fun to avoid them. Medipacks are a bit sparsely placed so players should take care not to lose too much health. The environments are very pretty and detailed. I liked the small object icebergs scattered around in the water in the first level. You can really feel the arctic air when playing the game which means the atmosphere and surroundings are well done. All in all, it's great to see more high quality TR3 levels being released. This one is very fun to play. Recommended!" - BlackWolfTR (03-May-2024)