
Levels listed...
TEN - 23
TR5 - 35
TR4 - 3212
TR3 - 186
TR2 - 149
TR1 - 77
75407 reviews (20.5/level)
3664 (99.5%) walkthroughs
477 Hall of Fame levels


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release date: |
16-May-2024 |
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# of downloads: |
448 |
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average rating: |
4.60 |
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review count: |
5 |
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review this level |
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file size: |
22.90 MB |
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file type: |
TR5 |
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class: |
Fantasy/Surreal |
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author profile(s): |
email(s): |
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n/a |
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| Reviewer's comments |
"Tomb Raider Chronicles is a notoriously engine for creating stable custom levels. Some of
the earliest attempts were mostly "test levels" consisting of giant rooms, usually with the
VCI tiled floor and green stone walls, in which various traps, water rooms, enemies, and
pickups appear somewhat at random. This level follows very much that pattern, with the
additional excitement of some unique enemies, garish primary colored lighting in places, and
the titular "Secret Chambers" which offer side quests for golden roses. While boxy and
wallpapered, with mis-rotated spike traps, the highlight of the level must be the customized
enemies. These included a moving hydra (never seen that done before), some creepy green
imps, and a ferocious green creature that must have been the werewolf from Ireland (Ireland
also supplies the incongruous creepy rainy ambient track in what is mostly an indoor space).
While I don't recommend this level, I hope to see more and improvement from the builder in
the future." - Cbl (30-Jan-2026) |
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"I played v2, but not v1, so cannot compare the two. Not overall bad level, but another
rather quick and linear run through fairly blocky rooms which the builder tries to make a
little more interesting by throwing in lights of very strong colors. But while this does
indeed make it, well, colorful... it does not actually create any kind of coherent
atmosphere. The short adventure also suffers from a few technical issues with missing button
pressing animation, spike traps places upside down etc and other than a search for three
rose secrets, there seems to be very little reason to be in this secret place. A quick one
for the lunch break, if you want to experience a TR5 level for a change." - MichaelP (12-Dec-2024) |
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"Nothing really interesting in this short demo except look for the secrets. The architecture is simple, only with some diagonal walls, monotonous texturization, poor musics, fast gameplay and secrets easy to find. There are a couple of "Bosses" you can avoid if you don't want to fight with them. At the end there's a torch with no use for me. There is still a lot of work remaining to release a solid and entertaining level." - Jose (07-Jun-2024) |
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"The next effort from this builder, and
slightly more improved from his previous
solo levels, although admittedly not by
much. The environments are a bit more clean
this time round (although the random
coloured lighting spots were a bit weird)
and there is a sense of linear progression
as you make your way to the rather abrupt
finish trigger, while battling rather
bizarre enemies. It is rather buggy in
places however, with dodgy trap placement, a
couple of weird collision glitches and
infinitely dying grasshopper(?) creatures.
Again three quite easy secrets to find, plus
an apparently unnecessary Lasersight item." - Ryan (19-May-2024) |
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"Simple and buggy but I'd rather play this than another epic, long, ambitious and profound adventure that I'd need weeks to finish. I wish more than a broad stroke change of ambience in every room was done to lighting here. Objects could be more organized and atmosphere more convincing, as it's nowhere close to the immersion of e.g. Feder's casino. But it looks like the builder is learning... maybe. Optional." - DJ Full (16-May-2024) |
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