TR Advent Calendar 2024 - Another Bloody Christmas
1,194 downloads

- Release date
- 20-Dec-2024
- File size
- 617 MB
- Class
- Xmas
- Engine
- TR4
- Duration
- very long
- Difficulty
- challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Adrian ↓ | 10 | 10 | 10 | 10 |
| billie2001 ↓ | 10 | 10 | 10 | 10 |
| BlackWolfTR ↓ | 10 | 10 | 10 | 10 |
| DJ Full ↓ | 10 | 10 | 10 | 10 |
| Feats ↓ | 10 | 10 | 10 | 10 |
| JimmyBeon ↓ | 10 | 10 | 10 | 10 |
| John ↓ | 10 | 10 | 10 | 10 |
| Jose ↓ | 7 | 10 | 10 | 10 |
| Leti ↓ | 10 | 10 | 10 | 10 |
| Lizard Queen ↓ | 10 | 10 | 10 | 10 |
| Mman ↓ | 10 | 10 | 10 | 10 |
| OrFractal ↓ | 10 | 10 | 10 | 10 |
| Phil ↓ | 10 | 10 | 10 | 7 |
| Raider278 ↓ | 10 | 10 | 10 | 10 |
| Ryan ↓ | 10 | 10 | 10 | 10 |
| tuxraider ↓ | 10 | 10 | 10 | 10 |
| Category averages (16 reviews) | 9.81 | 10.00 | 10.00 | 9.81 |
The five main levels (along with a couple of extras for story and bosses) are all quite large, although the even numbered levels seem to intentionally be shorter and more linear in comparison. The first level is a large town, which introduces the theme and story, along with making full use of the space to create a convincing place. The second is some ruins, with some surprise trips to the past, but said trips have plenty of additions and aren't just copy-pastes with a modified theme. The third feels like the centre-piece level as you explore a giant forest that's so huge it feels like it breaking what's possible in the engine. The fourth is a mine with the main section involving maybe the best use of a Guide I've seen, and the finale in Santa's lair manages to smoothly mix some VCI elements in on top of more great theme work and plenty of combat. On that note there's plenty of combat throughout, but it's very forgiving with ammo for the Grenade Launcher you start with (as well as health), and the secrets provide something even better at the end.
Despite the size of the levels there are generally a decent amount of clues to the main routes, although you can potentially overlook them. There's also plenty of interlinking and shortcuts so it's rare that backtracking is too long despite how massive everything is. The secrets also add another factor to the design of the levels, and there are some pretty interesting diversions to find them that involve whole extra areas and challenges as well. Although it did lead to one of my frustrations as I had to replay most of level four due to missing one near the start, despite the layout meaning a shortcut at least back to the starting area could have been provided, but this is optional in the end. It's pretty difficult at times and a couple of tasks can be a little frustrating, and the Minecarts are as trial-and-error as ever, but that doesn't take away from how good most of it is. The story is also supported very well, with both the voice acting and various map events supporting the story. It doesn't take itself very seriously and the theme is also supported by plenty of jokes and easter eggs along the way. This is currently the highest rated non-HOF set and TRLE and it's well deserved; even aside from the theme it's one of the best sets I've ever played, and one of the must-plays even if you don't care for Christmas maps, if you don't mind some pretty difficult and complex design anyway." - Mman
- The first level has a great atmosphere and invites to explore. Unfortunately, this seemingly gets more linear as you advance to the next levels and you get closer to Santa. You never return to the starting area (which also means you can't collect secrets), which I found regrettable. In addition the levels with the mine carts are like transitory levels with not that much complexity. I had the feeling that I wanted to reach the destination soon. On the other hand, the final level, Santa's Workshop, seemed worth it.
- It stays visually appealing and well-decorated throughout the game. (Although it might not reach the atmosphere of the first level again.) It's funny. Not a comedy bomb, but a lot of things that shows love for the details. Like the customized game over message.
- The gameplay is well-balanced and flows well. There are many diverse tasks and puzzles to perform. It normally doesn't get boring. Even when I got stuck, I could make progress by looking around some more. I didn't check the WT often. On the other hand, the levels between starting village and Santa's Workshop felt tiring sometimes. Exploring different routes with the mine cart got too much.
- It's challenging. The enemies are very tough. You will see when you get under attack for the first time. It's probably a good idea to conserve ammo and medipacks, though at the end I had enough left. There's tightly timed stuff and complicated gymnastics later on. Beginners may also have trouble if they don't recognize some TR4 gameplay elements (like how to use the toy train.)
- I found one game stopping bug: If you walk ahead of Jasper in Jingle Hell Rock and use the wall-hole pull switch, it can happen that the door closes before Jasper got through. You can't open it again and there seems to be no way to recover. Another but very minor bug was that I could get on top of the snow ridge outside at Santa's Workshop, which I probably wasn't supposed to be able to reach. I could see some untextured edges of the level. At the very end, when Lara has to run so save herself, she got randomly put on fire on one tunnel. I didn't understand what triggered it. Probably not a bug, but very weird.
Giving it all-10s to avoids that my review reduces the current score of all-10s, but it probably deserves it." - tuxraider