
Levels listed...
TEN - 15
TR5 - 33
TR4 - 3209
TR3 - 184
TR2 - 146
TR1 - 74
74881 reviews (20.5/level)
3644 (99.5%) walkthroughs
474 Hall of Fame levels


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release date: |
26-Sep-2025 |
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# of downloads: |
1089 |
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average rating: |
8.60 |
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review count: |
5 |
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review this level |
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file size: |
417.00 MB |
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file type: |
TR4 |
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class: |
City |
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| Reviewer's comments |
"Solid levels , i quite enjoy them . I liked the references builder added . Kudos for sheep dog n wolf" - Petaludas (10-Nov-2025) |
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"This game has five levels of unequal length. Altogether they took me about four hours to
complete, but the third one (the only one with decent lighting) was the longest at about one
hour and could have served nicely as a standalone. It's all competently put together, but
with the exception of the third level it's oppressively dark, and dark levels are not much
fun to play. What's more, the flares provide little additional light and thus are
essentially worthless, so I bumped up the gamma on my monitor to the max so I could see what
the hell I was doing while trying to document everything in a written walk. The level of
difficulty varied, but to me the most challenging part was the museum sequence in Alchemical
Caves, where you had to make your way across an exhibit room without triggering a nasty
sentry gun (not to mention its deadly flames as you drew near). The final level was a
twenty-minute afterthought that gave me the impression that the builder had run out of ideas
and just wanted to bring things to a conclusion. I realize that the overall tone of this
review is somewhat negative, but I did enjoy myself here for the most part and can recommend
this game to those who are not unduly put out by darkness." - Phil (10-Oct-2025) |
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"I rather enjoyed this medium-length, not too difficult adventure. The gameplay may lack in
challenge, but I was kept entertained by the refreshing change of sceneries throughout each
level, and there's enough variation to stop proceedings from ever getting bogged down. There
may have been a little too much over-reliance on duct crawling, however. If you find all
secrets within a level, you get a little extra supply reward akin to TR2, which is a nice
touch. The surroundings did get a bit too overly dark near the end, and I somehow managed to
fluke the skull boss sequence without ever needing to evade it, but they're minor gripes. A
fun raid." - Ryan (09-Oct-2025) |
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"To me espionage is like "oh no another room, oh no another vent", but this one should satisfy the most with chapters of exploring, infiltration, reveal and escape, all with themed, even unique assets set to a nice soundtrack. Immersion breakers - limping sprint, camera shake when turning, Lara seen in sniper mode and two audios in the same moment are all fixable so we should get no more levels with them. I'd brighten the flares, I'd update the museum sentries as you can activate them too early but still proceed so atm one bug fixes another. But in the end the positives outweigh the errors a lot, making an imperfect yet proper adventure and with a good monitor the visuals could even be a 10. Play in the evening just in case." - DJ Full (06-Oct-2025) |
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"By far the best level by this author. The visuals are very good and the gameplay fully
entertaining. Although the builder has a tendency to hide stuff in plain sight but somewhat
out of focus, there's little chance you'll get stuck for long. Recommended." - billie2001 (01-Oct-2025) |
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