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Dia de Muertos (Day of the Dead) by Neltharion

BlackWolfTR 8 9 8 9
cheng 8 9 8 8
DJ Full 8 10 10 9
manarch2 7 8 9 8
OblivionJaw 8 8 8 9
Ryan 8 8 9 9
Treeble 8 9 10 9
young Lara Croft 9 8 7 8
 
release date: 01-Nov-2025
# of downloads: 490

average rating: 8.47
review count: 8
 
review this level

file size: 44.40 MB
file type: TR2
class: Mystery/Horror
 


author profile(s):
email(s):
guevaraimre189@protonmail.ch

Reviewer's comments
"Relaxing yet highly entertaining levels. In the dimly lit cemetery, the sudden appearance of a ghost sent chills down my spine. The gameplay is generally straightforward, but the secret areas are anything but easy. The first jump requires precise angle and takeoff position to pull off, and the third one involves a tricky time-limited switch—securing it is no simple feat either." - cheng (07-Dec-2025)
"The atmosphere of this level was very nice, a bit of a mix between TR2 and TR5 town environments and something new, too, such as the massive square park where the main event of the dia de muertos is taking place. No NPCs though, just the stalls and offerings. Gameplay was strangely very basic, mostly revolving around finding keys and switches, but there were a couple of timed flame traps which were fun to overcome. I too gave up on that one secret after spending about 10 minutes trying to figure out the proper pixel I was supposed to jump from, but as I plan on revisiting this tomorrow to write a walkthrough, I'll have to look up how the pros do it. Some of the areas were intentionally too dark I think, but the author has also provided more than enough flares. Good casual fun nevertheless, don't miss out. 45 minutes, 1 secret. 11/25" - Treeble (01-Dec-2025)
"A short level but a fun one! I liked the theme, the level design and the decorations. The ending was a bit unexpected, in the big church objects started to flicker and disappear and when the final boss was approaching I couldn't even see it but only when it was like 2 squares away, lucky I saved my ammo and it paid off in the end. The console controls didn't help much and were kinda useless. All in all a fun little level and pretty entertaining." - young Lara Croft (01-Dec-2025)
"A large step upwards in the evolution with very nice atmosphere and even for a TR2 level fairly good lighting. Gameplay is most of the time based on exploration yet also includes a few block puzzles and interesting fire traps, while getting all secrets is certainly the hardest part of the game. The eerie atmosphere is convincing and there is some nice usage of objects here. More than just a seasonally fitting level, and with some more depth in terms of gameplay the builder might do very well in the future. 25 minutes." - manarch2 (27-Nov-2025)
"A short and easy level with unique setting. The gameplay is enjoyable and consists of simple tasks, exploration, enemies and some parkour. The secrets are hard to obtain because they require some precise jumps. The design is very solid. The town and the cathedrals look very pretty. The change from the bright town to the completely dark cemetery was unrealistic, although that darkness was really climatic. The ambient music was fine but I feel like it would have been more atmospheric if more casual ambient had been used. Nevertheless, it's atmospheric as it is. In general, it's a relaxing raid which I recommend." - BlackWolfTR (12-Nov-2025)
"I was rather pleasantly surprised by this level, what with Neltharion being known for creating levels on the more difficult end of the raiding spectrum. It actually ends up being quite linear, with very little backtracking required and the more difficult sequences being reserved for the secrets (couldn't get the first one due to a seemingly impossible jump, forgivable though as it's optional). Some handy shortcuts eventually open up too. The aesthetics are quite pleasing, with some rather unique texturing and objects used. The atmosphere is on point and serves the setting well, with some spooky audio files. The dark graveyard area is particularly effective, if a little too dark lighting-wise. Plenty of flares are provided though. Enemies aren't too overwhelming or difficult to conquer and it ends quite nicely with a boss battle against a familiar enemy. I liked it." - Ryan (03-Nov-2025)
"A solid, realistic town, very unusual for a TR2 engine. It has some twists and special decorations we don't see anywhere else, and it also plays nicely. I'd fill the rare empty rooms because the busy ones stand in striking opposition, so if not adding objects, then some lighting revamp could bring some life in and fill this gap. The water puzzle I'd reorder so there's not much penalty if you don't notice the secret on time. The new enemies are cool but need a fix as they get stuck in a looped animation and never damage Lara - the latter might be intended though. Very recommended." - DJ Full (02-Nov-2025)
"The first level from the author I have finished, and for good reasons: they're known for their complexity and difficulty, though this adventure into Mexico. It's short and sweet aside from a pushable puzzle that disrupts the flow, and it's an adventure that's worth your time clocking at about 30 or so minutes. The main draw of it is the unique theme and variety of custom objects made to fit the theme of the mexican holiday. The darkness is used to a good degree and your flare count is extremely high to never leave you in the dark. Traps are unique and textures are used from various games in a really fresh and unique game. I had noticed that the guardian enemies seemed to be bugged, with some standing and replaying an animation over and over, and the statics could at times be too bright from their environment. I have enjoyed my time in this level regardless of any issues, though the pushable bit was the worst part by far. Overall, I suggest you play this adventure!" - OblivionJaw (01-Nov-2025)