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Escapade in Utah by BlackWolfTR

cheng 9 9 9 9
Neltharion 9 9 10 10
PedroCroft_ 9 9 9 9
 
release date: 26-Jan-2026
# of downloads: 126

average rating: 9.17
review count: 3
 
review this level

file size: 226.00 MB
file type: TR3
class: Base/Lab
 


author profile(s):
email(s):
blackwolftr@wp.pl

Reviewer's comments
"The graphics and soundtrack are absolutely stunning. Planes occasionally streaking across the sky add a great deal of mystery to the entire game. However, there are far too many time-limited switches in the game, with extremely tight time constraints. Especially in the initial Sokoban level, there are actually five or six such switches, which can be quite overwhelming. Still, due to the limitations of the tr3 engine, Lara tends to get stuck easily. On top of that, the bosses are way too powerful—even stacks of health packs can barely keep up." - cheng (27-Jan-2026)
"As a beta tester, I can say that it was a very interesting journey in Nevada, one of my favorite themes with a lot of variety in gameplay, exploration, backtracking, creative puzzles, challenging traps, and very well-hidden secrets. The timers are very tight, and there's a lot of combat, but it kept me entertained from start to finish. Blackwolf always has great ideas. Of course, it's a simpler level set after a hiatus of practically one year, but I hope there are new levels ahead, so I recommend it only for experienced players. 3h 24min, 1 secret found..." - PedroCroft_ (26-Jan-2026)
"Pretty good TR3 level, a nice breath of fresh air since it's rare to see this elaborated TR3 levels nowadays. The gameplay is pretty good, it pretty much has a bit of everything from platforming to exploration and some nice puzzles. The pushable puzzle with the traps is also a pretty nice highlight, it was creative and unique but at some point you couldn't pull or push the block while standing on a trapdoor and it was a bit weird. There are also some challenging sequences in the following levels which are really well done and rewarding when finally completing them, specially some timed runs underwater with water currents and they were nice to perform. One issue was probably in certain parts it was a bit annoying to shoot enemies in areas with turrets, as sometimes you'd be aiming the enemy but then it would aim the turret randomly. Secrets are well hidden all through the level, rewarding if you find them too. At some points though there are too many decorative objects and you just bump into them because of TR3 hard collision but other than that they were well used and decorate the place properly, the lasers were exceptionally well done with a custom object on top of them so that they're visible unlike the original game. Lighting is flawless and play it in a low gamma because otherwise you're gonna chop all of the work put into it, texturing is also really well made too although I wasn't a big fan of those MS Paint hourglasses that a lot of levels use since it kind of breaks immersion, it's better to tell things subtly to the player rather than shoving it on their faces and if not a 3d object like a hourglass switch or just a 3d object would've worked better. Other than that the texturing work is flawless therefore so is atmosphere, cameras are also well used through the level so no complaints about these. Overall a really nice level, it's not that difficult although it does have some challenging parts. If you don't like puzzles maybe you'll find it overwhelming but still definitely try it." - Neltharion (26-Jan-2026)