Temple of Time v2.0
1,068 downloads

- Release date
- 14-Apr-2002
- File size
- 30 MB
- Class
- Rome/Greece
- Engine
- TR4
- Duration
- medium
- Difficulty
- very challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Aims ↓ | 9 | 8 | 9 | 9 |
| Blue43 ↓ | 8 | 8 | 8 | 9 |
| CC ↓ | 8 | 8 | 9 | 8 |
| Dimpfelmoser ↓ | 8 | 10 | 9 | 8 |
| DJ Full ↓ | 9 | 9 | 9 | 9 |
| eRIC ↓ | 9 | 9 | 10 | 10 |
| eTux ↓ | 9 | 10 | 9 | 9 |
| Freeman Porter ↓ | 9 | 9 | 10 | 9 |
| G.Croft ↓ | 9 | 8 | 9 | 8 |
| Gerty ↓ | 8 | 10 | 9 | 10 |
| Ivan ↓ | 10 | 9 | 10 | 9 |
| Jay ↓ | 9 | 9 | 10 | 9 |
| Jorge22 ↓ | 10 | 8 | 9 | 9 |
| Jose ↓ | 9 | 9 | 10 | 9 |
| Kristina ↓ | 8 | 9 | 9 | 9 |
| Leandro ↓ | 8 | 10 | 9 | 9 |
| Loupar ↓ | 7 | 7 | 9 | 9 |
| Magnus ↓ | 6 | 8 | 7 | 7 |
| MichaelP ↓ | 9 | 9 | 9 | 9 |
| Mman ↓ | 7 | 8 | 8 | 8 |
| Momster ↓ | 7 | 8 | 10 | 10 |
| Mouayad ↓ | 9 | 8 | 9 | 9 |
| nite_traveler ↓ | 10 | 10 | 10 | 10 |
| Nomad ↓ | 6 | 9 | 10 | 10 |
| Percys ↓ | 8 | 9 | 10 | 10 |
| Phil ↓ | 9 | 9 | 9 | 9 |
| RaiderGirl ↓ | 8 | 9 | 9 | 10 |
| Ryan ↓ | 9 | 9 | 9 | 9 |
| Sash ↓ | 8 | 8 | 9 | 8 |
| Scottie ↓ | 8 | 9 | 10 | 10 |
| Sheevah ↓ | 9 | 10 | 10 | 10 |
| SilentViper ↓ | 10 | 10 | 10 | 9 |
| Thorir ↓ | 9 | 8 | 9 | 9 |
| Tombaholic ↓ | 8 | 9 | 10 | 9 |
| tombraidergirl ↓ | 9 | 9 | 10 | 10 |
| Torry ↓ | 7 | 10 | 9 | 10 |
| Treeble ↓ | 8 | 10 | 10 | 9 |
| Category averages (37 reviews) | 8.41 | 8.89 | 9.30 | 9.11 |
New review after I forgot I played it before and this time I enjoyed it much more: Bad beginning, mediocre middle and absolutely wonderful ending where every element appears unexpectedly needed. I did the last two puzzles by accident as they walk the tightrope between absurd and genious, but I will give them the benefit of the doubt since their room is very small and therefore sooner or later you will figure it out." - DJ Full
Gameplay is good for most of the level (if a bit reliant on semi-invisible pushblocks and having a couple of lacking camera clues). It falls apart a bit at the end; I found all the element puzzle very vague and a walkthrough pretty much necessary for the various unintuitive tasks/interactions that needed to be done. It's too bad about the end but it's still a good level and a big improvement over the first map in the series." - Mman