Another Tutorial Level
1,062 downloads

- Release date
- 15-Jul-2002
- File size
- 15 MB
- Class
- Egypt
- Engine
- TR4
- Duration
- short
- Difficulty
- easy
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Cory ↓ | 5 | 5 | 6 | 6 |
| Dimpfelmoser ↓ | 6 | 2 | 7 | 6 |
| Drakan ↓ | 6 | 6 | 7 | 8 |
| eTux ↓ | 6 | 6 | 7 | 8 |
| Freeman Porter ↓ | 5 | 5 | 6 | 5 |
| Gerty ↓ | 7 | 6 | 7 | 8 |
| Jay ↓ | 6 | 5 | 6 | 7 |
| Jose ↓ | 5 | 5 | 5 | 7 |
| Kristina ↓ | 5 | 5 | 6 | 7 |
| Magnus ↓ | 6 | 5 | 6 | 6 |
| MichaelP ↓ | 6 | 5 | 6 | 7 |
| Momster ↓ | 7 | 6 | 7 | 7 |
| Mulf ↓ | 5 | 5 | 5 | 6 |
| Necro ↓ | 6 | 6 | 5 | 6 |
| nite_traveler ↓ | 7 | 8 | 8 | 7 |
| Obig ↓ | 6 | 6 | 5 | 6 |
| Orbit Dream ↓ | 6 | 4 | 6 | 7 |
| Phil ↓ | 7 | 7 | 8 | 8 |
| RaiderGirl ↓ | 7 | 6 | 7 | 8 |
| Ryan ↓ | 5 | 5 | 6 | 6 |
| Sash ↓ | 4 | 3 | 5 | 4 |
| The Aussie Adventurer ↓ | 7 | 6 | 6 | 6 |
| Treeble ↓ | 6 | 6 | 7 | 7 |
| Xxenofex ↓ | 6 | 5 | 4 | 4 |
| Category averages (24 reviews) | 5.92 | 5.33 | 6.17 | 6.54 |
It is not a bad debut by any means: the builder has all the basics covered (though lighting leaves room for improvement), and it gets off to a promising start with a jumping sequence, a surprise boulder, and a jumping sequence involving surprise boulders (and a rope). The latter has unanimously been voted the highlight of the level. All good and well, and had it continued in that vein, it would have made for a very fine debut indeed. Unfortunately, this fun part, which takes place in rooms the size of which is adequate and appropriate for the tasks at hand, is very brief and seems go have been conceived by the builder as mere preliminaries leading up to the - big chamber' (to borrow 3ki3ro's technical term for a room that's far too large to accommodate any interesting gameplay). It looks, then, as though the builder had succumbed to the typical beginner's temptation of going big from the beginning.
The excessive size of the - big chamber' lets the level down, and it's not helped by its uninteresting design (texturing becomes wallpapered, lighting flat). The tasks are humdrum now; it's a round trip featuring a long monkeyswing, a long pole-climb and lots and lots of running - all in order to push a few floor levers, cunningly placed in far-flung corners to ensure that you get to savour the size of the room to its fullest extent; and then backtrack the way you came. Repeat if you failed to retrieve a Hand of Sirius. As it stands, the level is at best teetering on the brink of living up to its self-deprecating title.
The rollingball suspended above one lever (indicated by a texture previously established as warning of danger) causes the last couple of cameras to bug out after it's been triggered, but that's not much of a problem. It's a nice touch that on your way out, you encounter a ninja who is waiting for you with his back turned." - Mulf