The Temple of Ramses
1,073 downloads

- Release date
- 12-Jun-2003
- File size
- 21 MB
- Class
- Egypt
- Engine
- TR4
- Duration
- short
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Avmaster ↓ | 7 | 6 | 7 | 6 |
| eRIC ↓ | 7 | 5 | 5 | 5 |
| Gerty ↓ | 6 | 6 | 5 | 6 |
| Jay ↓ | 6 | 5 | 6 | 6 |
| Jose ↓ | 6 | 4 | 4 | 5 |
| Kristina ↓ | 4 | 4 | 5 | 5 |
| MichaelP ↓ | 8 | 5 | 5 | 5 |
| Mulf ↓ | 5 | 5 | 2 | 3 |
| Navi ↓ | 7 | 5 | 5 | 6 |
| Orbit Dream ↓ | 6 | 4 | 4 | 4 |
| Ryan ↓ | 6 | 5 | 5 | 5 |
| Sash ↓ | 6 | 4 | 5 | 5 |
| Treeble ↓ | 6 | 6 | 6 | 6 |
| Yoav ↓ | 5 | 5 | 6 | 7 |
| Category averages (14 reviews) | 6.07 | 4.93 | 5.00 | 5.29 |
In one of the puzzles your progress isn't saved correctly, because for some inscrutable reason the builder chose to raise blocks not by means of Raising Blocks but by means of flipmaps, of which he had apparently used too many already. That in itself wouldn't matter much if this puzzle were properly hint-based as the others are, but the fact is that this time it's by trial and error that you have to determine which tiles are safe and which are not; and to make matters worse, you have to do it three times in a row because the builder keeps moving the goalposts. The status of this task as an actual puzzle is therefore doubtful, and it becomes tedious and tiresome as the player has to repeat the same segment again and again. It also occurs close to the end, when you've had your fill of running through oversized rooms and climbing very long ladders (some unmarked, or ambiguously marked, though not necessarily the longest ones), plus the mid-level pushable puzzle had already been of the truly tedious kind (you have to manoeuvre eight pushables out of the way in order to reach a lever and a trigger tile), so the level eventually felt drawn out and overstayed its welcome quite a bit at my end. This, sadly, in spite of the fact that it avoids backtracking; instead, it has you loop back to the beginning with your hard-won Hand in order to claim your prize (a Cartouche that's floating mid-air). Weighing the good things against the bad, I come up, like Sash, with - mediocre'." - Mulf