Fragments of the Core

- Release date
- 12-Jul-2004
- File size
- 105 MB*
- Class
- nc
- Engine
- TR4
- Duration
- very long
- Difficulty
- challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Andi Croft ↓ | 10 | 10 | 10 | 10 |
| billie2001 ↓ | 10 | 10 | 10 | 10 |
| CC ↓ | 9 | 9 | 10 | 10 |
| Deekman ↓ | 10 | 10 | 10 | 10 |
| DJ Full ↓ | 9 | 10 | 9 | 9 |
| dya1403 ↓ | 10 | 10 | 10 | 10 |
| EssGee ↓ | 9 | 9 | 10 | 10 |
| eTux ↓ | 9 | 10 | 10 | 9 |
| G.Croft ↓ | 8 | 9 | 9 | 10 |
| Gerty ↓ | 8 | 9 | 9 | 9 |
| gfd ↓ | 9 | 9 | 9 | 9 |
| jawi ↓ | 10 | 10 | 10 | 10 |
| Jay ↓ | 10 | 10 | 10 | 10 |
| Jorge22 ↓ | 9 | 10 | 10 | 10 |
| Kristina ↓ | 8 | 9 | 9 | 9 |
| Loupar ↓ | 7 | 8 | 9 | 10 |
| MichaelP ↓ | 9 | 8 | 10 | 10 |
| MigMarado ↓ | 10 | 9 | 9 | 10 |
| Mman ↓ | 9 | 9 | 8 | 8 |
| MrJavi94 ↓ | 10 | 10 | 10 | 10 |
| Phil ↓ | 10 | 10 | 10 | 10 |
| QRS ↓ | 10 | 9 | 10 | 9 |
| Relic Hunter ↓ | 10 | 10 | 10 | 10 |
| Richard Ba ↓ | 10 | 10 | 10 | 10 |
| Ruben ↓ | 10 | 10 | 10 | 10 |
| Ryan ↓ | 10 | 10 | 10 | 10 |
| Samu ↓ | 9 | 9 | 9 | 9 |
| Sash ↓ | 10 | 10 | 10 | 10 |
| Shandroid ↓ | 10 | 10 | 10 | 10 |
| Spike ↓ | 10 | 10 | 10 | 10 |
| Thorir ↓ | 10 | 9 | 10 | 10 |
| Torry ↓ | 8 | 10 | 9 | 10 |
| Treeble ↓ | 9 | 9 | 10 | 10 |
| Yoav ↓ | 10 | 10 | 10 | 10 |
| Category averages (34 reviews) | 9.38 | 9.53 | 9.68 | 9.74 |
The gameplay is on the challenging side, and maybe harder than most of Horus' later releases, with lots of tricky platforming and trap sequences, along with the vast environments you can potentially miss things in, as well being a very long. Like the visuals it generally works and provides lots of enjoyable sequences, but you can see that the designer is still developing here, with some filler type sequences where you have to find a bunch of switches in a large room or slightly overlong block puzzles (although they can still be creative conceptually), along with some larger areas somewhat empty of things to do despite their size (and, in one or two cases, even empty to the point where they feel unfinished). Still, the good sequences outweigh the weaker ones, and, when it works, some of the bigger areas come together in very satisfying ways. A great set that's worth playing (although it's limbo status means finding and converting it to work properly could be an adventure in itself for those used to the modern days of levels just working), but in the more dated aspects you can see that Horus is still developing their talents here before later releases fully realised them." - Mman
Level 2 - Athens: (8/10/10/10 - 2 secrets) - A very good continuation to the adventure. I should highlight one of two hard timed runs. In the second part of this hub level, placing the God keys has been a good idea from Nadine.
Level 3 - The Catacomb Complex: (10/10/10/10 - 0 secrets) - Another awesome level. This is where you'll find the three God Keys (Poseidon's, Zeus' & Hades'). There're many hard spots here where player's dexterity should be notable. Driving the car through all the narrow corridors and slopes. For example, one of the hardest moments while on the car is at the beginning of Lara on it. You have to go down a hard curved slope to cross through the door below. Enemies are basically Jade Warriors which have been awesomely desgined by the author. Textures are surprising and the gameplay goes better and better.
Level 4 - Inside the Temple of Theon: (10/10/10/10 - 2 secrets: One in each level) - Another "duplicated" level. The first one, Inside the Temple of Theon, the objective consists in activating two levers to open your way to more. It could be easily said that one of those paths is the "water" one and the second path would be the "fire" path. The fire path is quite challenging. The enemies are newly Jade Warriors ridden on metal horses, so they're a bit more tricky to kill. The atmosphere is very good. It makes you feel yourself with Lara in her journey. The textures very similar to the previous level, The Catacomb Complex. The second level, Inside the Temple of Theon was very funny and intriguing for me. You have to collect three items belonging the different type items: Hades' Skulls, Poseidon's Tridents & Zeus' Bolts.
Level 5 - NL-Tech HQ: (10/10/10/10 - 1 secret) - Well, looks like Lara has changed of country. She has gone to a facility we could name "Nenivor's Lab" where is the Nenivor, the third fragment of the core. In my opinion, gameplay was much better than the previous levels, the difficulty is constantly present and some effects difficult your vision of the level. Enemies are just guards & dogs , but the guards design has been imaginative IMO. Textures are very different in comparison to the previous Rome style levels.
Level 6 - The Outskirts of Hell: (10/10/10/10 - 2 secrets) - What? Did she travel to another far country again? Definitely, she has done so. Now she has travelled to Iceland, where it's hidden the fourth and ñast fragment of the core, the Marvatuyk. The visibility in some parts is very hard and in some spots, there's nothing you can see to. Enemies are basically bothering wasps and ahmets. Gameplay is still complicated and the atmosphere is great.
Level 7 - The Gleaming Ravine: (9/10/10/10 - 0 secrets) - She's standing in Iceland, where the cold is the most known feature. Gameplay is some worse im comparison to all the previous level in my opinion. Atmosphere is still being great and even unique and the textures are very similar to the previous level, because supposedly she's in a very cold country. I particularly enjoyed a part where you have to pass through a false wall texture that leads you to a level you must press.
Level 8 - Felavoru: (10/10/10/10 - 2 secrets) - My favourite level of the whole game. She's on the surface of a volcano from which she has to escape.(Obviously :)). Gameplay is perfect for me in this last level of the game; I particularly loved the mirror room where it's needed to step on the five green circles tiles to open the door it's in the opposite way of the room. If you step onto the oragne ones, you'll instantly die and the same if step onto the fire tiles. The atmosphere is still great and some lighting effects made the level very enjoyable to play. The lava textures are very well customized and it gives the impression of you standing on the volcano along with her.
Overall - Conclusion: (10/10/10/10 - 11 secrets) A very enjoyable adventure where the difficulty and the well design is always present. Highly recommened, but beginners should think it's a very hard game, but they can always enjoy it indifferently. Vielen Dank, Nadine." - MrJavi94