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The 13th Planet by Franky

DJ Full 7 8 8 7
Jay 8 9 9 9
Jorge22 9 9 9 9
Jose 7 9 8 9
manarch2 4 7 5 5
nad 8 9 9 9
Phil 8 8 9 9
Ryan 8 9 9 8
release date: 08-Oct-2020
# of downloads: 30

average rating: 8.06
review count: 8
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file size: 219.00 MB
file type: TR4
class: Alien/Space

author profile(s):

Reviewer's comments
"I see this is the highest rated level of the builder, but I have absolutely no idea why. This is rather a step downwards in comparison to the previous level of Franky, with monotonous, way too large halls, very wallpapered textures and unrealistic lighting throughout and a shooter style gameplay with almost nothing else to do than shooting and searching for items. Where are puzzles, platforming (else than the kind we've come to know often enough now), timed runs, exploration other than "find an item somewhere close/under/in another larger object", creative traps? Even the buggy ride was bar of any challenge. I'm really surprised that this level came away with constantly high marks. Maybe the unique style of Franky appeals to many players, but there are only little differences to his previous games. On the whole playable but too much of the same; even the setting seems to be rather "ordinary" and there are no real surprises to be found here Found all six secrets in 25 minutes." - manarch2 (17-Jan-2021)
"Continuing the ST saga, this level is similar to the previous levels from this author, so if you played his last levels, you can expect what you can find here: anti-gravity tiles, enough pickups and ammo, a lot of enemies to shoot, lasers, heroic musics... The fmvs at the start and at the end worked ok in my pc, and I didn't get problems to finish, except when I was stucked in one of the rooms with enemies in the corner pillars 'cause the anti-gravity tiles were not marked. Nothing really innovative here compared to other levels, but the game is entertaining enough to take a good time. Enjoyable." - Jose (09-Nov-2020)
"Here's another one that I played while writing a walkthrough and then neglected to review promptly. The other reviewers have pretty much covered what I would have said anyway. Franky's other-worldly levels are fun to play because they're so far off the beaten track, but I wonder if perhaps the Enterprise's five-year mission should be approaching its conclusion by this time. Each new level seems to duplicate features in the previous one, and while this doesn't really make the playing experience boring for me, it tends to make it more difficult to keep them separate in my memory. On the other hand, I do get a perverse visceral delight in blowing up enemy aliens, watching their body parts scatter to the wind as I take aim at the next one in line. The Rover at the beginning added another element of fun. As usual, the secrets provided no useful pickups but were cleverly hidden in some cases. Another well-crafted futuristic adventure from Franky's creative mind." - Phil (22-Oct-2020)
"Style is one thing but beginner mistakes are another... Seriously, a 13th release is too far into a career to have blinking cameras, wrong magentas, flickering trapdoors, broken samples and disappearing music. Also, which I guess I could blame on Paolone, the intro FMV played properly while the credits didn't, but watching them in VLC player ensured me it was all betatested, which makes it even weirder so many errors have passed through the QA - how on Earth and all other planets was nobody disturbed? I swear to Q, we have more levels than there are the Borg in the Borg Cube, and almost all of them have faulty implants... Okay I need to admit in the beginning I had fun - progress was fast, not so demanding, and it's always a satisfying change to easily blast through hordes of enemies normally known to be tough, which redeems the usual struggle applied in "challenging" levels. But then setups from previous levels started to repeat, I lost my patience and in the end I wasn't so amused." - DJ Full (21-Oct-2020)
"I’m not a massive fan of shooters as a rule, but I’ll change my mind for this one; it’s great fun. The opening Star Trek cinematic scene creates the mood for what is a very nicely designed space level, complete with excellent aliens, vehicles and weaponry. It’s a wonderful atmosphere and taking out all the baddies with your exotic guns is positively therapeutic. I also very much enjoyed the low gravity jumping that served to make things feel just that bit more authentic. Definitely recommended." - Jay (19-Oct-2020)
"Franky's Stargate saga continues and I actually found this one to be one of his most well-rounded efforts thus far. More thought has definitely been given to the structure of the gameplay rather than running around a lot to find your next task, with some nice usages of the familiar anti- gravity pads, a couple of neat pushblock puzzles and some enjoyable gymnastic sequences. There's nothing unduly complicated or taxing about the gameplay, so any raiders with reasonable experience should have no trouble here. I also appreciated the fact that Franky chose not to use incessant looping music this time, instead choosing to make the eerie music fit more with the event in question (particularly the Mars Rover sequences). The textures are still a bit plain in places (although maybe the starkness of the snow- covered terrain still made it noticeable) and the secrets were still rather on the easy side, but overall a solid, enjoyable level." - Ryan (18-Oct-2020)
"And the Stargate Saga continues. The intro alone impressed me a lot and put me in the mood for an intergalactic adventure. You have to love these levels, because they are built very unique and far away from the usual TR cliché. Compared to the other Enterprise levels the actions in this part were not so complex but not less well done. But what I liked most is how the LB knew how to use the music this time. The music was chosen to match each action and put the player in the right mood for the upcoming event. Once again there were many enemies to eliminate and a total of four dice to find to escape with the shuttle into a new adventure. Highly recommended." - nad (13-Oct-2020)
"One more for the saga. I liked the cleanliness of the settings and the sheer fun of blowing loads of enemy ETs to kingdom come. The gameplay was straightforward as ever, but it seems some more thought was given to the various puzzles/actions (in spite of a certain deja vu). Looping orchestral music once again. A few annoying collisions. Good use of the anti-gravity spots. Rather player-friendly and I even found all six secrets. Short and sweet, good fun for all, as long as you don't have anything against sci-fi." - Jorge22 (09-Oct-2020)