trle.net
Your host for all Tomb Raider Custom Levels ever released!

Levels listed...
TR5 - 33
TR4 - 3169
TR3 - 179
TR2 - 137
TR1 - 65

72756 reviews (20.3/level)
3567 (99.6%) walkthroughs
448 Hall of Fame levels
1247 levels rated >= 8

TR Fan Site

 


Shabaobab's Tomb Raider The Lost Artifact Reimagined (Demo) by shabaobab

Adrian 10 10 10 9
billie2001 9 10 10 10
Crofti 6 8 8 10
DJ Full 8 10 10 10
Jorge22 8 10 10 10
Ryan 8 10 10 10
zuzilino 10 10 10 10
 
release date: 25-Jul-2023
# of downloads: 1464

average rating: 9.43
review count: 7
 
review this level

file size: 377.00 MB
file type: TEN
class: Remake
 


author profile(s):
email(s):
shababsiddiq@gmail.com

Reviewer's comments
"First of all, I played the Classic Mode. I have vague memories of the original, so no idea if it was extremely close to it. But I am sure that I enjoyed this one better than the original. I also did the Gym class, so I was aware of all Lara's moves. The first part is rather short and the most easy to navigate. But the second part if the WOW one. It's simply stunning! The area is huge and it takes a lot of time to explore, but in the end it's very fulfilling. In this version I didn't experience any problems/bugs/glitches. It took me 3:30 hrs to finish, but the last hour I was exploring for the last two secrets. I'm not a secret hunter, so I rarely do this and only if I fall in love with the environments. Extremely well crafted and highly recommended." - billie2001 (27-Dec-2023)
"I’m really impressed by this demo. It expands already familiar Highland Fling level with new mechanics. I’m really looking forward to playing the fully reimagined game version of the lost artifact game. Also, inclusion of fun tutorial level and a reimagined Escape from Meteorite Cavern connects nicely both TR III and the lost artifact. Keep up with great job :D" - zuzilino (03-Nov-2023)
"After my fears were allayed that the drifting/stuck boat would curtail this adventure, I really enjoyed this excellent demo release. The highland level was obviously the highlight and a terrific layout of a castle theme with good use of the new engine. Lots of nooks and crannies to explore and some well-placed secrets. I did find a few minor short cuts (the bell doesn't need to be rung, and a block doesn't need to be raised) - not sure if the builder intended these. Reloading after saving while Lara was on a rope, left Lara upside down at the top of an inverted rope (!) from which she would then fall to her demise. But overall a great time was had and the full level set is eagerly awaited." - Adrian (25-Oct-2023)
"What an absolute visual treat this is. This isn't an exact copy of the original Meteorite Cavern and Highland Fling sections, but instead the builder has taken the source material and turned it into a whole new rewarding, if at times frustrating , experience. It looks absolutely gorgeous from start to finish, the textures look so sleek thanks to the TEN enhancements and the whole environments are given a new lease of life. The brief and simple (by comparison) first segment then gives way to a whole new challenge. Lara's movements (old, new and very new) are put to a whole new test throughout this two-hour adventure, with plenty of challenging acrobatics, timed runs and exploration. The exploration part did end up being rather confusing and there was rather a lot of backtracking that became arduous, especially if you go for the secrets, so you might need to arm yourself with some patience. Providing you do so, there's plenty to like here." - Ryan (22-Oct-2023)
"This must sound bad, but I preferred the first part. It's short, so you can't get tired or confused, and it's easy to figure out. The second part, in Scotland, finds Lara in a gigantic castle environment where it's very hard to orient oneself, know where to go, what to do next. I did all the (very tight) timed runs and all that, but let's face it, I had to use the walkthrough a lot. In the end, it's basically about finding levers and doing timed runs. The overall design and atmosphere are very good (not so much the gameplay design because, as I pointed out, it's rather confusing). The TEN features are put to good use. The ending is rather sudden, but that's to be expected. Recommended although you might need the walkthrough as I did." - Jorge22 (20-Aug-2023)
"Not a big fan of demos, but because I love TLA & this is a TEN project played anyway. Positive is the incredible atmosphere especially of the Scotland section, textures and lighting are perfectly implemented, I only found two places in the huge second level where textures were missing. TEN brings smoother gameplay, new animations and beautiful underwater effects. Music is mostly from the classics, but there is also new Scottish-based music, but the latter could have been omitted. The main focus of the gameplay is on exploring the many new areas, since the author rarely kept to the original (room layout). Besides tight time-runs, there are mainly levers to pull and doors to open, and this many, many times until you finally get to the final gate, where you have to use the thistle stones. Level 2 is really just keeping the player away from the room with the final door for as long as possible. There are new tasks to do through torch puzzles, rope swings and the boat, but on the other hand, the timeruns, the many side rooms, the extensive use of the diagonal edges make everything much more complicated, sometimes frustrating. The type of camera movements repeat themselves too often for my taste. Many enemies were also overpowered, don't know if that's because of TEN. And then there were bugs, of course the flying fish are funny. But in diagonal walls Lara gets stuck when jumping or even disappears in them. Also in the water she sometimes can't pull herself up at a 1 click edge. I also had some crashes, no idea why. One more problem I have: many rather small rooms are very twisty and/or there is too much stuff in the way, for example the bridge, why are there so many annoying boxes there? In the original I loved the open and large rooms, here you have to crawl through 1 click high gaps and the diagonal walls in small rooms make everything even more cramped. I'm not a fan of that, sorry. Also in the first "bonus" level there are such twisted small rooms, unfortunately, but the level itself, which exists in TLA only as a loading screen, is a nice bonus from the author. I have mixed feelings about this demo version of TLA, great visuals and picturesque atmosphere are contrasted with winding rooms and too often repetitive lever pull/door open actions, plus lots of timeruns, overpowered enemies and some bugs, including being able to enter areas of the castle that are not supposed to be accessible. Yes, there is a tutorial section at the beginning, but the readme file should also explain all possible animations (I had problems jumping from the monkey swing in level 2, if there had been something in the readme I would have been grateful), then it is certainly even more fun and less frustrating. A mixed adventure." - Crofti (04-Aug-2023)
"I don't think this game has major weak spots aside of repeated climbs in the second level. I would also add the thistle hunt because not having it feels like an abrupt end. I didn't get the issues the others had, and I enjoyed tight spaces on the contrary (must be my obsession of efficiently used space). Due to 10/10 atmosphere, it was a pleasure even played too slowly as I recently tend to. Great demo, highlandly recommended. Give it a fling." - DJ Full (31-Jul-2023)