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Creative Concept Challenge: Kukulkan's Legacy by DroneQuadcopter

DJ Full 6 8 6 7
JesseG 7 9 9 8
MichaelP 6 5 9 8
Saki Croft 8 9 9 9
release date: 14-Aug-2023
# of downloads: 1057

average rating: 7.69
review count: 4
review this level

file size: 814.00 MB
file type: TR4
class: South America

author profile(s):

Reviewer's comments
"The next level in my series of playing those with surprisingly low review counts. This one also has an obvious reason and that is a boss fight ending that will take the best of raiders 20-30 minutes of constant battle against spawning raptors and fire spitting serpents. And while it really IS a decent challenge indeed, it was not one that I enjoyed mastering and that is likely where many players gave up. Until then it is a decent Peru style level (story set in Mexico though). The middle part, in which you spend a lot of time exploring around a lava cave with timed raising blocks, where Lara overheats when running around for too long is nicely done and fun for a while, but then I thought it dragged out for a bit too long. And I really never like the walking on clouds/barely visible floor tiles actions, which subsequently feature twice here. Similarly, the battle with the angels dragged on for too long and hence was more tedious than actually being a challenge. So, overall, I thought less could be so much more in this adventure and make it more accessible to players - but that is of course the builder''s choice in the end." - MichaelP (11-Jan-2024)
  • I played this game on the easy mode, which allows for unlimited saves.
Bugs/Functional Issues
  • The pole that extends out from the wall is very hard to grab. Aiming for the left side, where it meets the wall, did the trick, but even then required precise positioning.
  • I got softlocked when the giant spider appeared. I tried triggering the spider several times, and each time after the cutscene it was stuck in a crawlspace. I modified the level to remove the door to continue.
  • The game sometimes crashed when approaching the first switch in the large lava cavern with timed rising blocks.
  • I almost got softlocked in the final fight which uses a lot of ammo (ammo is limited in this game). I did see more pistol ammo appear on the ground once, but not again after I ran out a second time. Thankfully I had 17 arrows left but those are very hard to use against the serpents.
  • The fight against the angels was exciting, although it gets a bit drawn out and I would have lowered the red angel's health a bit. Same goes for the final confrontation.
  • The textures are well chosen, but sometimes they have the wallpaper effect, particularly on natural surfaces.
  • I always appreciate puzzles. Lara will need to push colored tokens around, and figure out which wall switches will open the way forward.
  • There is plenty of challenging platforming, with heat threatning Lara in some areas, testing the dexterity of players.
  • The use of objects strongly complements the architecture of these ruins.
  • There is plenty of intense combat, including several boss fights, encouraging players to look hard for lots of extra ammo.
  • Multiple endings is always a nice creative touch that isn't present enough in custom levels.
Time: 1 hour 46 minutes | Difficulty: Very Hard | Rating: 8.25/10" - JesseG (24-Oct-2023)
"Probably the least enjoyable of Drone so far. Even with saving, something tells me a boss fight with 35 raptors is not a good idea... it might be recommended to play everything minus that part and then watch the endings on video. Visually, same as usual, not enough transitions are used - which could be the competition limitation, but with the same effect as if it wasn't. Cameras are too dragging. Sound is often broken. Music is notorious. Then I replayed in easy mode and it was even worse since the drum track stayed forever and even overlapped with default flute music. In that version I also managed to break the angel boss fight as the white angel simply refused to react to spikes. As follows, the game took me several days while it should take max 3 hours. Also, was it really necessary to include 500 MB of ambient tracks (no impact on rating but still a seriously oversized download)?" - DJ Full (28-Aug-2023)
"I really loved this custom and enjoyed it even thou I played the version with limited saves! The builder, for me, structured so well the save points that it wasn't frustrating even because in some section the saving function was always active (especially in lava zones). I love how the builder mixed together old and new Lara features, I love how the secrets was placed all over the adventure and I really loved the osts too! This level of course it's not for everyone because it's quite challenging due to limited save but if you have patience or you like challenging levels this is meant for you! If not the builder has done an easy mod for saving as much as you want! The only thing that I'd suggest is maybe do a function where if you die you can skip the cutscene! But for me it hasn't been a problem at all since I'm very patient. I love even the story behind this... Again Puna!? Plus the game has two endings that I've done both and you can see them on my walkthrough! The sad/bad ending it's shocking 😱 but luckily we have the good/true ending 😍 Plus the game has a unique puzzle the one for the levers and the bird chirps in two different pitch levels that was innovative for me and funny to understand! Keep up the amazing work Drone 💪❤️" - Saki Croft (26-Aug-2023)