
Levels listed...
TEN - 23
TR5 - 35
TR4 - 3212
TR3 - 186
TR2 - 149
TR1 - 77
75381 reviews (20.5/level)
3662 (99.5%) walkthroughs
477 Hall of Fame levels


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release date: |
20-Dec-2025 |
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# of downloads: |
409 |
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average rating: |
8.31 |
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review count: |
4 |
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review this level |
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file size: |
98.60 MB |
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file type: |
TR2 |
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class: |
Cave/Cat |
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| Reviewer's comments |
"This is a beautiful interpretation of the Wall level in Celtic style but it seemed quite distinctive to me. Worth playing! The enemies were well chosen, thpough it seemed to me like there were more battles in this game than in the referenced original. The gameplay inclues a lot of climbing, finding switches and keys just like you would expect from a classic TRII game. However, the Scotland texture set was extended by some custom-made textures that really help make this level into something special. I noticed some minor mistakes in texturing and once I touched the limit of the map but the overall game is just very pretty and fun to explore." - Sponge (11-Jan-2026) |
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"I enjoyed playing this level ... nice textures and design though sometimes the images were deceiving on the PC screen - a little like an optical illusion where an element which juts out looked like it went in and was a platform!
The enemies were a little frustrating, especially the stone men (?) who throw icicles at you ... tactics needed to find how/where to go to kill them. A shotgun was handy for them also!
The werewolf men were good too ... spiders, fish ...
A few times I got hopelessly lost in trying to figure out what to do next. There are so many levers and buttons to pull and push and sometimes I had no clue what they did!
Sliding blocks are not obvious and you need to push/pull them randomly to cover a slightly different area on the floor ... so easy to miss. I think I missed some areas somewhere but there is a lot to explore and places to go which are not at all obvious.
I ended up almost by accident at the final doorway which needed two oval seals and I had both seals!! So I must have done something right.
Overall enjoyable and quite challenging. Not too hard, which I like, but loads of places to explore and investigate as you go ..." - David (06-Jan-2026) |
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"Organic. You can feel the plan behind the architecture, also the kind which wouldn't collapse in real life. It's mostly a Scottish set nicely blending in occasional foreign intrusions, but this time in TR2 instead of engines we lately got used to, so if you want celtic, classic and crude, this is it. But maybe let's wait for an update following my testing, as it addresses many things, and when out, let's update the reviews as well." - DJ Full (30-Dec-2025) |
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"As a tr2 level, the visual performance is quite good except few texture error, and the music
pairs well with the game. The hidden spots are cleverly placed in some unexpected locations.
However, there are drawbacks: many switches don’t provide any feedback when pulled—if
that’s somewhat acceptable, a timed switch lacking even a hint is rather unreasonable.
The forced camera angle near the waterfall is frustrating, making it hard to get one’s
bearings.
Enemies are overly abundant with excessively high health, while supplies are insufficient.
Certain mechanisms, such as spiked walls, are quite challenging to pass.
I got stuck on slopes multiple times and couldn't move at all.
Beyond these issues, the gameplay is still quite solid. The level design is well-thought-
out, requiring careful exploration, and the game is definitely worth playing." - cheng (21-Dec-2025) |
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