
Levels listed...
TEN - 30
TR5 - 35
TR4 - 3227
TR3 - 187
TR2 - 153
TR1 - 77
75942 reviews (20.5/level)
3694 (99.6%) walkthroughs
491 Hall of Fame levels


|
|
|
 |
|
| |
|
release date: |
11-Aug-2026 |
|
# of downloads: |
610 |
|
|
average rating: |
9.00 |
|
review count: |
6 |
|
|
|
review this level |
|
|
file size: |
30.50 MB |
|
file type: |
TR4 |
|
class: |
Rome/Greece |
|
|
|
|
|
|
|

|

|
author profile(s): |
email(s): |
|
|
|
|
|
| Reviewer's comments |
"In this level you will start in an aquatic base and swim your way into a Greek temple filled with logic puzzles, traps, and statues coming to life. After depositing a set of four stones, you'll reach Pandora's box and decide what to do with it. This leads to multiple endings - I reached three of them myself. There are some areas that could get irritating on repeat visits - one involves a tall chamber of jagged stone platforms that involve some difficult jumps. Another backtracking painpoint has you choosing whether to dodge swinging blades again, or a large grid of alternating spikes. That aside, this is a solid level and well worth the 1+ hour of your time.
Pros
- Logic puzzles
- Multiple endings based on how thorough you want to be in your exploration
- Strong use of textures and lighting
Cons
- Backtracking can involve repeated tricky jumps or trap dodging
Time: 1 hour 28 minutes | Difficulty: Medium | Rating: 9/10 - Excellent" - JesseG (26-Aug-2026) |
 |
"Nicely textured level with some good platforming and just one or two spike traps.
Personally I didn't think the long texts/conversations or multiple endings were that
helpful - perhaps making the terminal locations part of ongoing gameplay would have been
better. The secrets were not too challenging. In fact the biggest challenge for me was
trying to despatch the hydras, changing targets whilst firing sorely tested my dexterity
and patience. Finally I don't think the truth-tellers/liars puzzle was logically correct
(though easily "solved" by trial and error) unless someone can explain my doubts on the
forum. However regardless of these quibbles I did enjoy the level." - Adrian (20-Aug-2026) |
 |
"An engaging and attractive level that somehow manages to pack quite a lot into its modest
one-hour duration. The gameplay is fairly challenging (particularly during the hydra fight
and the trap sequences), but everything is manageable with a bit of practice and I never
found myself getting frustrated. The Greece setting is very pleasing to the eyes and the
peaceful looped audio is calming and not intrusive, a pleasant surprise. Like other
reviewers, I wasn't too sold on the multiple endings gambit and it could maybe have been
condensed into just two: one good and one bad. Then again, one of them does allow Lara to
destroy a dangerous artifact and thereby prevent a dangerous apocalypse being unleashed on
the world, so I suppose that is worthwhile. Elsewhere, the puzzles and traps are well
executed, and I can give this raid a solid thumbs up." - Ryan (20-Aug-2026) |
 |
"I can't recall any recent releases where so much gameplay has been packed into a 30MB
download. Contrary to its present credentials, this level is not short and it's not easy.
Parts of it are quite challenging, such as the hydra battle and the spike field that must be
crossed in both directions. I wasn't overly impressed with the four endings, only one of
which really added anything to the gaming experience (placing two pickups to access a
hitherto inaccessible area). The ambiance and lighting, however, are exceptional, and I
can't think of a single occasion that required the need for a flare. As I've observed
before, story lines don't do much for me, so the extended conversations at the beginning and
at the end were for me annoying game delayers. That's about the only negative thing I can
say about this level, which is very easy on the eyes and provides a variety of tasks and
environments. High recommendations." - Phil (18-Aug-2026) |
 |
"v.2 is very good, improves everything but nerfs the secrets and the uzis got even deleted while the ammo isn't, so I spent 30 min looking for them then had a DJ rage transformation into offline state, which also resulted in de-initializing the level. Somehow I expected this game to be like 3 levels but a medium form factor works nicely also. One fix suggested, I'd deactivate the traps after some time. One improvement I'd make is cutscenes instead of plain text, but I can understand these can take half of building time people might not have. Recommended, it would be a good addition to BtB15, as it activates nostalgia yet with some custom additions to an already custom package." - DJ Full (14-Aug-2026) |
 |
"The visuals and soundtrack are fantastic, and the puzzles are really well-designed too. That
said, there are way too many spikes, and they’re really tough for me.And the puzzel near
the spike is well hidden for the good ending,and also the easter egg in the game is a good
design?but it will crash the game,maybe adding a trasport will be much better." - cheng (12-Aug-2026) |
 |
|
|