Your host for all Tomb Raider Custom Levels ever released!

Levels listed...
TR5 - 31
TR4 - 3135
TR3 - 177
TR2 - 132
TR1 - 59

72126 reviews (20.4/level)
3520 (99.6%) walkthroughs
442 Hall of Fame levels
1216 levels rated >= 8

TR Fan Site


Lara's Diary by Zycwty

bERT 7 5 6 7
CC 7 6 7 7
Dimpfelmoser 6 6 6 7
Doug E 7 7 8 8
Engelchen Lara 7 6 7 7
eRIC 7 7 7 7
eTux 6 7 6 6
Gerty 7 6 7 8
Jason 5 6 5 6
Jay 6 6 7 7
Jose 5 5 5 6
Kristina 8 7 7 7
Magnus 6 6 6 7
MichaelP 6 5 5 6
Momster 7 7 7 7
Orbit Dream 7 4 8 7
Phil 7 7 7 9
RaiderGirl 7 6 7 8
Ryan 6 6 7 7
Sash 6 5 6 6
Sheevah 6 6 7 6
Torry 7 7 7 8
Treeble 6 7 7 7
release date: 14-Apr-2002
# of downloads: 76

average rating: 6.54
review count: 23
review this level

file size: 14.90 MB
file type: TR4
class: Egypt

author profile(s):

Reviewer's comments
"Probably about as standard a level as you'd get. It's solidly constructed, attractive enough to look at and a perfectly serviceable effort (and definitely a worthy debut), but if you're expecting something drastically different, then this might not be for you. Environments are classic Egyptian (although as mentioned, well put together) and the few ninjas you'll encounter are easy to dispose of without much (if any) frustration, even without the Shotgun. At around half an hour, it's probably not a particularly wholesome level but not a bad choice for something relatively easygoing." - Ryan (08-Jan-2019)
"A traditional, solidly built Egyptian level. It's short (not much over 30 minutes for me), linear and readily achievable. There are a few ninjas, bats and scorpions to deal with, but they're not over-used. Nothing remarkable, but a pleasant enough way to pass half an hour." - Jay (21-Mar-2018)
"To be a debut it's not a bad level, but it doesn't bring something interesting for the players. The classic Egyptian level with some enemies to shoot (only the shotgun as extra gun), the same old textures, a couple of artifacts to get, some jumps and traps... The best is that there's no much backtracking, no bugs and easy to play. Playable but not very enjoyable 'cause it's very short." - Jose (03-Jul-2016)
"Here's a pleasant, fairly low-key level with plenty of light, which is an ideal combination for me. It's standard Egyptian fare with nothing really new, but you progress steadily without being overly taxed either mentally or physically. It's a little short, clocking in at just over 40 minutes for me, but I found it enjoyable a full dozen years after its release." - Phil (15-Aug-2014)
"The author of this Egyptian tutorial level shows he has well assimilated the lessons of the manual. Lara's diary is well made, textured with a lot of care, the lighting is pretty good (although a bit too bright in the outside area), placement of enemies and pickups is well thought of. No camera work except a couple of flybys, oh well no camera is needed anyway as the progression is always logical. With a few traps and some puzzles, here is a pleasant level of 25 minutes." - eRIC (01-Apr-2005)
"A very pleasant level very well put together with excellent lighting well placed enemies very good flybys and despite the fact that the textures are all tut and cleopatra it looks very well if simplistic. And this begs the question perhaps it's better to do a small job well than a blockbuster with loads of stuff that gets up player's noses. A level to recommend to anyone thinking of playing custom levels for the first time. Experienced players may not find it exciting enough." - CC (17-Jul-2004)
"A nice little level for in between - very relaxing for my Lara ;-) She has the task to find two hands of Orion and one hand of Sirius. She also gets an Eye of Horus along the way and a cartouche. ;-) Enemies are baddys and even a mummy. Other than that the puzzles are simple. A few jumps and traps to master and a bit of swimming. :-) Rather decent camera work and textures well applied." - Engelchen Lara (07-Jan-2003)
"Nice little adventure with Hands of Sirius and Orion and Ring of Horus searching spiked ball action sloped pillar-jumping (not-ridiculous) underwater maze swimming. One time this level had the 'Munakata"-touch (author of The Lost Valley) where you seem to be lost in a medium sized pillar room only to find out that there is a crawling space high above. Always fun to be tricked to pick something up (half of the Horus Ring) and seeing you are stopped by a raising/closing block. Enemies were thrown in a bit arbitrary (ninjas bats and scorpions) Little rooms were textured nicely. Never boring so above average score." - bERT (02-Dec-2002)
"I was glad I picked this out of my download list to play today. This was a fairly simple but enjoyable 35 minutes level. Some decent gameplay with a few boulder traps some decent jumping and a few levers to pull. Enemies include 1 lonely mummy a few scorpions and some guards. I don't believe I used a single medipack so if you are looking for an easy but fun level play this one." - Momster (05-Oct-2002)
"Don't listen to that awful Dimpfelmoser chap. This is a lovely little level that although standard in terms of texturing and objects offers a delightful little mixture of gameplay elements. I enjoyed the variety of the locations and the smart positioning of some of the levers. There is no great challenge and I got through in 35 minutes moving at a deliberately leisurely pace because I was enjoying the experience." - Orbit Dream (23-Sep-2002)
"Cute is the only word that really describes this 30 minutes level for me. Playing through this there weren't many enemies pick ups or traps there were no secrets and the key pick ups were all placed in obvious places but I still found myself enjoying this standard little Egyptian adventure. Some more dangerous elements though would have energized this level be it with the use of tougher and more frequent opponents or traps but something anything just so as this didn't end up being one of those levels that becomes a vague memory not long after you finish it and unfortunately this one is just that kind." - Sash (21-Jun-2002)
"Well I really cannot rate it much higher as it is a rather linear and straightforward level which will take you about 30 minutes and textured and lighted solidly but in a rather standard way. On the other hand - it is a flawless piece of work which plays quite nicely and has some good ideas (like the wall lever and the medipack on the invisible platform) and a nice detour near the end when you thought you were almost done. A little more practice on cameras and some added sounds and music could spice this level up a bit but as a first level by the author this is a good start and I sure hope we will see more." - Michael (21-Jun-2002)
"This was a fun little level that kept me occupied for 30 minutes but I have no idea what it has to do with our heroine's diary. The textures objects etc where straight out of Last Revelation so if you are looking for something new you will be disappointed. The level is quite straight forward with only one well positioned switch that had me searching for a while to halt the flow of gameplay." - Torry (21-Jun-2002)
"As the sequel (sorry I played part 2 before part 1...) this is a fun adventure and Lara simply has to escape this place alive. Not so nice as the Lara's diary II but still very good to play. Some pushable objects and switches compose the gameplay while Lara will meet some white ninjas and red scorpions. This part lasts for about 25 minutes and I am looking for a third part now :)" - Treeble (21-Jun-2002)
"Another day in the life of a famous Tomb Raider. Lara again finds herself trapped in a tomb and must collect a few objects and open a few doors to get out. Though never difficult there are a few surprises thrown in just when you think it's getting too easy and some of the traps are very well done and may take a few tries. There are few enemies scorpions and ninjas and more than enough pickups to take care of them. This is a well done level that would be great if you're a beginner or feel like a short easy level and great for a first try." - RaiderGirl (21-Jun-2002)
"This was a nice level. Not much shooting as there are some bats some ninjas and a mummy you easily can avoid. Lara' trusted guns can do the job. Quite linear still I had a great time. No new textures but I didn't need that I'm getting spoiled otherwise. For a first level made by this author I can only say: well done. (17 April 2002)" - Gerty (21-Jun-2002)
"This is a lovely little level. Short (45min) but very well done. Great textures and atmosphere. There is a short section outside in the open air which is a nice change. Somme booby traps which I liked. If it had been a little longer I would have given a few more marks. Well worth playing." - Doug E (21-Jun-2002)
"Sometimes it's fun to play easy levels in which it's hard to get stuck and if you're looking for one of those I can recommend this one. It's a standard Egyptian level with standard Egyptian enemies and standard puzzles. Most things in this level are standard. The rooms look a little empty and the level is very short but this is otherwise a nice little level if you've got 20 minutes to spare." - Magnus (21-Jun-2002)
"Typical tut1 level with some baddies and a few small scorpions. The shotgun can be found and the obligatory puzzle items like the Hand of Sirius Hand of Orion Eye of Horus and a cartouche. Besides there are some levers to pull to open some doors. The rooms looked a bit bare some more deco would have been nice. All in all nothing spectacular but nice to play when you have some 30 minutes spare time." - Sheevah (21-Jun-2002)
"There were only a couple of puzzles in this level and they were straightforward. The enemies although not many were well placed. The lighting was very bright in most places which made navigation easy and the textures were pretty much standard I couldn't find any missing textures. Although the hardened raider might not like this level due to its simplicity the beginner would probably enjoy it." - Jason (21-Jun-2002)
"This is a pleasant but short level. I don't know what the title has to do with an Egyptian environment though. The textures and the whole place around are ordinary but the game play is good. The game starts inside going outside briefly and back down again. The puzzle items are hands a cartouche and an eye. One or two dark spots containing buttons and doors can make you to stop and think for a minute but not too hard to find. As for traps there are rolling balls and not much difficulty only two underwater doors in a little maze. The enemies are ninjas and scorpions a mummy if I am not mistaken somewhere but very easy to avoid you will not need any extra guns but you will get the shotgun just in case. I enjoyed this one." - Kristina (21-Jun-2002)
"A short 30 minute level which I'd call a variety of the 'Playable Tutorial Level' all the same things that are in that level maybe just performed in a different way. Don't get me wrong this isn't a bad level at all and if this is the authors' first one he/she made a real nice level but I think most of the players wont find a lot of challenge here except for the last rolling balls and some of the 'almost well hidden' switches and buttons. The lightning was quite weak though and that spoiled the nice texturing job the author had done. A nice level for a start at TRLE maybe worth a look at it but further just boring..." - eTux (21-Jun-2002)
"Dear Diary (April 28 2001) Today I made my way through another tomb. It was very odd. I thought I must have been there before. It certainly got raided more than once. The walls and rooms were stripped of any valuables. How I got there?! Don't ask. What did I bring back from there? Nothing. But I'm still alive which is more than can be said about a bunch of nomads and a few scorpions. I used a big medipack and found two small ones; the two Hands the Eye the Cartouche; I had to leave them all behind in order to see the daylight again. I kept the shotgun but. Must have close to 500 by now. I feel like going out tonight and do some serious Disco Dancing cause it wasn't really exhausting. Bit of swimming climbing monkeyswing the odd jump. Nothing to make these old muscles ache. Or maybe I should continue reading that book by Heidegger. I haven't done much thinking today. I fear I might get dumb from all that mindless raiding. Have to eat first though but there's nothing in the fridge except an elephant. Dear Diary I know this sounds very boring it's just that the day wasn't that eventful. It's not my fault. And still I feel a bit depressed today. What is the use of all this? Why am I here? And where is that damned Prozac?" - Dimpfelmoser (21-Jun-2002)